Introducing InfiniteDiffusion, my independent paper accepted to #SIGGRAPH2026!
I have one RTX 3090 Ti. No funding, advisors, or team. By day I'm a new grad SWE at Walmart.
The paper has two main contributions:
- InfiniteDiffusion: a new approach to infinite generation with diffusion models.
- Terrain Diffusion: the world’s first learned procedural terrain generator.
Here’s why this matters, and how they are connected. 🧵
I just released an all-in-one tool that lets you extract textures from any perspective, turn them into seamless textures, and use them on your 3D models.
#gamedev#indiedev#gamedevtools#itchio#indiegame
Prepare for takeoff. ✈️ Flight simulator is now available globally on web to all users. https://t.co/hQP0No142P
We've recently added many our most powerful professional desktop features to web. Elevation profiles, new import types, but there's always been one other feature you've been asking us to add to the web version of Google Earth, just for fun...
Where will you fly? Share your best maneuvers, views, and flyovers with us!
People replace their phones every ~4 yrs. This means there are hundreds of millions of old phones discarded each year that are still perfectly usable as computing devices. @Google in collabration with @UCSD is exploring how to turn these old phones into cloud-computing “phone clusters”. Putting phones back in service in this way can directly reduce the environmental footprint of computing by avoiding the need for further raw material extraction, and taking advantage of the embodied carbon already incurred from manufacturing these devices, and modern phones actually are already quite powerful computers. Read more in the blog below ⬇️
I made a personal black hole that makes you take breaks 🕳️
A shader for Ghostty that spawns a small black hole in your terminal - it drifts around, gravitationally lensing your text. The longer you work without stopping, the bigger it gets, until it's basically demanding you go touch grass
Take a break and it quietly shrinks away