Sound design studio specializing in spatial & interactive audio recording, sound design and post-production for gaming, films & immersive #VR#AR 360° media.
In this episode we're joined by musician, composer, creative technologist, and founder of Walk Through Music, Zack Settel from Montreal, Canada.
https://t.co/p2gaAD1Soq
We explore Zack's journey at IRCAM, La SAT, and McGill University. Discuss his work in spatial audio spanning three decades and six degrees of freedom audio for music, examining both the creative and technical challenges of truly interactive listening experiences.
In this episode of the Immersive Audio Podcast, we travel to Austin, Texas, for the 2026 edition of the SXSW festival to present the panel - Audible Dimensions: Expanding Story Through Spatial Audio.
https://t.co/9jUQMlzFaS
This panel features:
Eric Cheng - Director of Immersive Media at Meta Reality Labs
David Gould - Director of Content Creation and Distribution Solutions at Dolby
Victor Agulhon - Co-founder & CEO at TARGO
Monica Bolles - Creative Lead/Owner at Resonant Interactions
This panel explores the latest innovation in immersive sound technology & practical application from three different perspectives: software & hardware capabilities of hosting platforms, the spatial audio formats & content production workflows that bring these experiences to life.
In this session, Dolby also shares how they’ve evolved Dolby Atmos to support new types of extended reality experiences with the new Dolby Atmos Immersive Media Production Suite. Learn more and request early access at https://t.co/SXLtSXHgCf.
We discuss Jack’s extensive career in music and spatial audio, the subsequent move to BBC R&D, UCL, and his own company - Reynolds Microphones. We talk about the importance of ambisonics for location sound and immersive documentary production.