@Hello_Gbo My issue with this is that NO ONE is begging or asking them to make hype characters counter units.
Gohan should’ve just had a melee super counter like the movie; could’ve gotten a more robust kit and they wouldn’t have had to spend time and money on that counter animation
@illusPlatypus They just undercooked with his kit in general. No Ex Super either considering that was the big feature of 11th anni. Won’t link with STR Beast next year, no support except for Piccolo units, no other defensive mechanics, built around counters but has to ideally be in slot 2/3..
@younghavok The game has been out for years now…who cares about the price
Anyone that wanted to play it would’ve played it on the other 3 platforms unless you’re solely a Nintendo Stan
@EnglishIsDum@IsaOfTheIsle98 9th anni
Plus with the recent trend of Dokkan releasing new units paying homage to older ones, the theory is that we’ll get standalone VB and GB
@WhatleyLeague Literally role lock champs
Riot should’ve implemented role locking years ago.
Less troll picks, easier balancing, etc
But yea, let’s not do it because the ONE high elo Sona top OTP can be “creative” only for 10 others to ruin their matches
@CelticLink1400 Yes I think a big reason why these missions have been a struggle is because
1. Namek saga just doesn’t have a great roster
2. But also people build units defensively more often than not. Building offensively makes these frontier nodes much easier
@FamousDamien Have to think TDC will be Namek and the new units will allow for easier clears
It not, then we just have to chalk it up to incompetence or cruelty
@OctorokR Idk unpopular opinion, but BOTW is propped up by people who had minimal experience playing open world titles. The game did nothing revolutionary and should’ve received the same reception as Halo Infinite. Cool skin over an open world but ultimately nothing to write home about