@PiggyKropotkinn@luongas it does get tiring, constantly running with a stack and comming every foot step, then you fill to have some fun but you’re still running into full purps every game
@LucasBurgess4 @OmegaLock7 @AznSlickSlaya@Gladd why do you say that? they can’t put all their eggs in one basket with marathon, the last thing they should do is give up on destiny
@Space_Star_Man what do you refer to as neutral game play? the sub class has a bit of everything, for pantheon in longer periods between dps you still have some survivability if you hold onto your melee charges for weave walk
@Space_Star_Man@destiny_thememe first off that sunbracer nerf is nothing to be that devastated about, and strand lock is good for damage rotations with thread of ascent and generation allowing you to reload your heavy weapon more then once by just grappling at your feet briefly
@DragBlade325@Slim_Jim_Bim @datboisyleing @SoupcanPapi @helldivers2 very true, I have no idea why that guy is implying that weapons getting balanced is a bad thing
@Slim_Jim_Bim @datboisyleing @SoupcanPapi @helldivers2 and the sickle is still viable with it’s ammo utility, nerfed does not mean unusable stop being so dull
@Slim_Jim_Bim @datboisyleing @SoupcanPapi @helldivers2 doesn’t matter if you’re even level 150 dude the fact is we won’t know how these weapons perform in game until the warbond releases
@okamiszn@Duvakiin_@RealOutro I really hope you’re trolling but, just to put this out there that’s a shiny edge transit 🫣 they must have filled the mag with envious and then swapped back to cascade for dps
@Cartho10@A0TERRA@AscendantNomad and synthos literally just functions with being up close with enemies which you’re already doing the majority of the time with that play style anyways
@Cartho10@A0TERRA@AscendantNomad once you get comfortable with any weapon it really doesn’t require extra attention it becomes muscle memory, however rocking worm gods and doing the whole grapple point with nav and then swapping back to tractor with one two punch does require skill and efficiency