se imaginan lo que pasaría si disolvemos las fuerzas armadas y nos quedamos sin ejército?
podría venir otro país y llevarse a nuestro presidente sin resistencia o peor aún, si ocurre un desastre natural no habría nadia que nos ayude
Pura plata gastada en mierdas anti motines, camiones transformers con vallas, perdigones y tanquetas. NI UN MALDITO CAMIÓN 350 para emergencia! Es es el CHAVISMO.
Nintendo's lead physics engineer saw the prototype that became Tears of the Kingdom and said "are we really doing this?!" Then they did it. That's why players can build working trains inside the game.
At GDC 2024, the team broke down the architecture. The rule from day one was simple: build a system, let fun emerge.
To make that rule run, they removed every non-physics object from the game world. Gates, cogs, doors. Everything got rebuilt as a physics-driven object. Two layers of physics underneath: Havok (the same commercial engine powering Half-Life 2) at the bottom, Nintendo's in-house physics layer on top.
Every wheel in TOTK is three rigid bodies: wheel, motor, shaft. Torque from the motor flows through the shaft. Friction with the ground creates forward motion. That's why a player-built train rolls correctly even though no developer ever scripted "trains."
The cooking pot is the funniest piece of the architecture. Nintendo added a joint at the bottom so soup wouldn't spill on uneven terrain. Players figured out the joint was a ball-and-socket and turned it into vehicle suspension, robot arms, and laser turret mounts. None of that was on the design doc.
Sound runs on the same trick. There is no pre-recorded "wagon noise." Every sound emerges from rolling wheels, jangling chains, and creaking joints colliding in real time. The director called it a physics engine for sound. The audio team said on record they don't recognize half the final sounds because the system made them.
All of this runs on a Switch with 4GB of RAM and a 10-watt power budget. Studios with 10x the hardware budget can't let you put a barrel on a horse. Tears of the Kingdom lets you build a train.
El stream de hoy fue un exitazo, gracias a todos los que se pasaron 🙌
Un placer haber hecho un FT10 con nuestro querido @MreSSB, se le aprecia muchísimo
Pronto seguiré mejorando los streams, pero encantado conque se haya llegado tanta gente
Aparte 25th en el torneo online 👌
Muchas felicidades a todos los que lograron figurar en este top 8, el Caguaribi fue una experiencia tanto estresante como muy disfrutable e increíble <3
1st. Maves
2nd. @Mr_fishyXD
3th. @bordonoficial
4th. @LW_Maigo
5th. @KuroHo_Pancake STA. 465
7th. @alitorinc@JazonSSB
❤️
Con respecto al Fighting Arena, varias aclaratorias:
Este torneo va a tener validez para el ranking, va a tener su penalizacion, pero desde el BR nos parece correcto recompensar el esfuerzo de los competidores a pesar de todo, particularmente aquellos que viajaron a Ccs
Que “Max1mu” HONOR!!! La Familia STYX se une al duelo por tu adelantada partida, nuestras condolencias a toda su familia. Nos dejas un gran legado: Alegría, Entusiasmo, Perseverancia y mucha vibra, Vuela Alto Catire!!! 🙏 Siempre entre nosotros DK…