Feast your eyes on Nightbound's key art by Muhammet Feyyaz ☀️🌙
Nightbound has a deep world where we will experience the story of Luna, our cursed merchant.
That world is finally open to exploration via a brand-new website. Step inside, explore Nightbound, and sign up to join the upcoming playtests. Link in bio! 🌙
#indiedev #gamedev #steam #rpg
Nightbound Game Pillars are here!
Meet Luna, a crafty merchant who transforms into a demon at night - because of an unpaid debt. What will she do now?
Ever wondered what her chaotic life looks like? Check imagine to see how she survives both worlds!
#indiedev#gamedev#steam #rpg
Do you have 50+ hours of Action RPG?
Co-develop Nightbound with us.
Crafting, Shop Management & Dungeon Crawling.
Join the Forge Council that shapes the game from the beginning.
We're talking about the importance of building a community, and shaping the Nightbound together 💜
The link is in the comments! We can't wait to see you there! 👀
Nightbound DevLog #6 Building the Tools That Build the Game is officially live!
We’re talking about how the engine affects the workflow and gave development in general.
In this log, we’re focusing on:
🔷 Game Engine: Knowing your engine well is knowing your game.
🔷 Custom Tools: Organizing a workflow is not an easy task, some custom adjustments may be necessary.
🔷 Documentation: Some ideas may be good, but not so good until they take a place in documentation.
#Nightbound #IndieDev #GameDev
Nightbound Developer Log #5: Building the Dungeons of Nightbound is officially live!
We’re explaining the dungeon system and how its generation affects the whole gameplay.
In this log, we’re focusing on:
🔷 Procedural Generation of Dungeons: We talk about importance of the dungeon generation.
🔷 Dungeon Manipulation: To improve the flow of gameplay, we share some notes for dungeon manipulating runes and their effects.
🔷 Enemy Concept Arts: Dungeons have lots of enemies, and we share some sketches of them.
#Nightbound #IndieDev #GameDev
Our slot-inspired civ-management game, Spinera is officially launched on Steam!
Choose a leader, gather resources, build wonders, go on expeditions and of course, break the game! We’re excited to see how far you will go! Link in reply!
Select your leader, spin the wheel of fate, and watch your civilization rise or fall!
Spinera is a chaotic civilization management game like no other, driven by a thrilling slot machine mechanic. It launches on Steam on April 24th! Mark your calendar, link in reply!
🚀 Nightbound DevLog #4: Why Shop Management Matters? is officially live!
We’re explaining the strategic duality between the shop management and resource crafting in Nightbound.
In this log, we’re focusing on:
🔷 Economy System: There is a living market and you can take some actions to influence it.
🔷 Strategy and Reputation: Everything you collect and craft shapes your reputation.
🔷 Shop Evolution: Upgrade the shop to increase sales and unlock enhancements for your business.
#Nightbound #IndieDev #GameDev
🚀 Nightbound DevLog #3: Efficiency, Transparency and the Overview is officially live!
We’re pulling back the curtain on our development philosophy to show how we optimize our workflow in Nightbound.
In this log, we’re focusing on:
🔷 Character Concept: Every step matters. Sometimes, things just don’t go in your way.
🔷 Code Systems: Brainstorming, bugs, mistakes… It’s like everything melting into a pot and we fall inside of it.
🔷 Game Systems Overview: We want to explain core systems and mechanics, and get things balanced.
#Nightbound #IndieDev #GameDev