π @AudioShakeAI seven stories high @NASDAQ to celebrate our $14M #SeriesA announcement. CEO @themoko dives into how we went from a karaoke idea to an infrastructure tool for all audio workflows.
Around for #NYTechWeek? This Saturday at @nublu, @themoko will speak on a panel about enabling artists through technology and AI. Thanks to @SungateMusicGrp for hosting the conversation with Meredith Peters (@laylodotcom) β see you there! https://t.co/p3COZFEE9y
@ESPN's archive includes content that licensed music had blocked from modern distribution β decades of footage. @AudioShakeAI removes the music, preserves the commentary and crowd, + clears the content for streaming, digital, + social. https://t.co/lIeutH3u4h
What began as stem separation is now something bigger.
@MusicAlly's @stuartdredge on our Copyright Compliance System β detecting, removing, and documenting licensed music so blocked catalogs can finally ship. ESPN and NFL Films are early users.
A post-production team running a sports highlight to FAST distribution has four problems to solve before that clip can publish. Is there copyrighted music. What is it. Can it come out cleanly. What goes on the cue sheet. Now automated with @AudioShakeAI: https://t.co/5yKnlw5GKj
Today we're launching the AudioShake Copyright Compliance System: an end-to-end pipeline for detecting, identifying, and removing copyrighted music in any media file β built for broadcasters, studios, sports teams, + distributors with locked catalogs π https://t.co/wVPm0stTcE
CEO @themoko joined a #MusicBiz panel this week on building music tech companies that last. What we'd add from our side: music doesn't run on tech timelines. The trust that turns one project into a multi-year work takes years to earn, and a single bad release to lose.
Dialogue RT at 11ms end-to-end. Hand someone a mic in a chaotic environment, and they hear themselves come back clean. Watch the live reactions to Dialogue RT from folks across broadcast, sports, and tech.
CEO @themoko on the distinction that keeps coming up: @AudioShakeAI isn't generative AI β and why that matters more for media + entertainment workflows in 2026 than it did even a year ago.
Dialogue RT runs at 11ms end-to-end, isolating clean speech fast enough for live broadcast. @brianlring at @StreamingMedia covers where AI audio is actually deploying.
https://t.co/G2FkUuDXpe
The trend @themoko told @radioworld_news she was watching at NAB: catalog monetization. Broadcasters used to ask "do we own this?" Now they're asking "how do we make money from it?"
Next week #MusicBiz in Atlanta, we'll explore how @AudioShakeAI can help prevent these bottlenecks at the audio layer for both music and content right holders alike.
AudioShake's first film project: Doctor Who. The problem most legacy content runs into β dialogue, music, and effects all in one mixed track. Standard workaround: silence the mix, dub over empty audio. We separated the components instead. @themoko on Digital Hollywood.