Hello everyone, we are happy to finally announce that the rewrite (2.0) is now available as a public test. You can try it out at https://t.co/3upodugmXg
A subset of avatars will be available and there will be bugs; please read the π§΅ thread below for more information.
Hello everyone, we are happy to finally announce that the rewrite (2.0) is now available as a public test. You can try it out at https://t.co/3upodugmXg
A subset of avatars will be available and there will be bugs; please read the π§΅ thread below for more information.
@ValsVirtuals https://t.co/xkxamwZpvz has category toggles and some filtering options. The next update to dev will bring additional filters and a rework to searching for assets/avatars/shops with 2.0 finally being pushed to live around June.
This includes bug fixes based on our improved logging features with 2.0 and refactoring parts of the code to be able to accomodate the increasing amount of users on the public test of 2.0 and increase in data stored in our database with the rewrite of core functionality.
We have performed some "spring cleaning" on 2.0 following feedback and observing increasing performance overhead on the website and our background jobs. In addition we have added additional RAM and disk space to our web server to accommodate for this.
@AriaKitsuki In addition since you mention that website in specific, for an avatar to be enabled on our website we need to define settings for each avatar to ensure max reach and accuracy when indexing assets. This internal process for this is streamlined in 2.0; expect way more avatars soon.
Hello everyone, we are happy to finally announce that the rewrite (2.0) is now available as a public test. You can try it out at https://t.co/3upodugmXg
A subset of avatars will be available and there will be bugs; please read the π§΅ thread below for more information.
We have just enabled over 150 additional avatars on 2.0, bringing the total amount of enabled avatars on 2.0 to 221. You can browse them at https://t.co/4j21caz5dK
It will take a moment for the scraper to index assets for these avatars, thank you for your patience.
@_Lielii_@KuriMoo_ No(t yet), we are aiming to ship comments and reviews (along with an account system) sometime with 2.0, there are things we have to consider to prevent basic abuse and make it an useful feature for both those who browse assets and have their assets scraped by us.
@fancy_justice There are currently no mecha avatars indexed and these are based on tags and other identifications provided by avatar authors; we are looking into enabling a lot more avatars very soon on public test.
As always, thank you for your continued support and patience.
We also want to give our special thanks to @catm3lt for their amazing job on creating our new branding assets and nailing the visual identity of BOOTHPLORER with us.
We are looking to sunset 1.0 around May or June as we continue to process feedback, release updates and implement additional features. Allowing us to work on making this great and give users enough time to test, give us feedback and get used to the new website.
@Dexterous_Alloy You can browse assets for Plum in our public testing environment for the rewrite at https://t.co/hsuUMAhj2l - please be mindful that there may be bugs and that it is in development.
@PiranaSushi The listing is perfect, the current/old website code simply doesn't scrape assets for bases beyond a few select pages; in the case of Halloween and with popular bases this means it will probably miss assets that get left beyond the set amount of pages. 2.0 fixes that.