Public Playtest is NOW LIVE!🚨
CyberVerse is officially open to everyone!
Play Now 🎮
https://t.co/VnqHwJuWCU
Full Patch Notes📄
https://t.co/9eW7GFWG15
Experience major changes, new features, balance updates and overall improvements.✨
See you in the city!❤️
@Ronin_Network@ergo_platform
Before vs Now 🎧🔥
I honestly feel CyberVerse's DJ game is 100 times better now.
A whole club alive around you, H0SKY in his VIP lounge, crowds dancing to the beat, lasers overhead and arrows flying towards you.
Proud of how far this one has come 🛠️
#GameDev#CyberVerse
Same bar. A whole new shift. 🍹✨
CyberVerse’s Barman minigame gets an upgrade with animated order cards, quicker drink selection, new sound effects, and a fresh UI.
Watch Before VS Now ���
How many customers can you keep happy?
@Ronin_Network @ergo_platform
CyberVerse Club: Before vs Now 🪩
I rebuilt the old single-image map with tiles, then brought it to life:
✨ Character idle animations
📺 Animated TV news
🌈 Color lights
💠 Dance floor patterns with matching glow
💡 Lighting intensifies near the DJ
#GameDev#PixelArt
A friend wanted to see my workflow with Astra, so I recorded how we rebuilt CyberVerse's fishing minigame, step by step 🎣
The old version required players to chase the fish with their mouse. I had made it harder partly to discourage cheating, but that was not solving the real problem. and normal players were paying for it.
This time, I wanted to put fun first and handle security properly on the server.
I shared both the frontend and backend with Astra, explained how CyberVerse handles input and events, and we built from there:
1️⃣ The original minigame.
2️⃣ New reel-and-release gameplay, with the server controlling progress and rewards.
3️⃣ A frontend pass to make the fish, line tension, and warnings easier to read.
4️⃣ Final polish: casting splashes, a bending rod, stronger fish reactions, and a landing animation.
The video shows those four stages together.
There was plenty of back-and-forth too 😅 Testing inside the actual game, giving feedback, and fixing things that did not fit my engine. including a stubborn positioning issue caused by the canvas transforms.
That's the part I wanted to show fellow devs: the prompts, context, testing, and corrections matter just as much as the first generated result.
If you are experimenting with AI in game development, hopefully this gives you a practical example of the workflow.
Which stage made the biggest difference for you? 👇
@Ronin_Network
#CyberVerse #GameDev #IndieDev #Ronin #AI
5 Behemoth Redlines, some of our best players, and so much chaos 😂🔥
Our first Sunday hunt in @CyberVerseGame was a blast! Here's some of the action ⚔️
Thanks to everyone who joined. Round two next Sunday! 💙
@Ronin_Network@ergo_platform#GameDev
⚔️ Who’s joining the hunt?
We’re planning a fun community hunting event in CyberVerse this Sunday and next!
Gather your friends, gear up, and hunt down Behemoth Redlines together 🔥
Join the discussion and vote for a time on Discord:
https://t.co/E5vnDEKicR
@Ronin_Network@ergo_platform
PROJECT: BEHEMOTH just got bigger! 🔥
The new update is LIVE in @CyberVerseGame, bringing more rewards, new leaderboards, and more reasons to jump back into the event!
🎰 BEAST SPIN
Put your Beast Tickets to work! Spin for event currencies, rare rewards, and a place on the leaderboard. The top 5 earn event weapons, with Behemoth’s Greatsword waiting for #1.
🥚 PET EGG MINT
Every new mint now includes +10 Beast Tickets! The new Mint Leaderboard is also live, with prizes for the top 5.
⚔️ MORE EVENT EXCHANGE REWARDS
I have added more items to exchange your event currencies for, based on your requests. Your feedback keeps helping me improve the event.
These features are available directly inside the game.
❓ NEXT: VEXA'S RIDDLES
Planned to arrive in 4-6 days! Solve NPC riddles, and a correct answer might lead to something very special. I will keep adding new riddles regularly... Vexa has plenty of secrets to keep you busy 👀
I have been building CyberVerse for years because I love this work. Seeing you play, hearing your ideas, and turning those ideas into real updates keeps me going. Step by step, I will keep building and delivering 💙
Thank you to everyone playing, sharing ideas, and sticking with me. There is still more coming 💙
Built on @Ronin_Network × @ergo_platform
#GameDev #IndieDev #PixelArt #CyberVerse
The next Project: Behemoth update is taking shape 👀🔥
I have been working on more than just the Beast Spin in @CyberVerseGame. Here is what's coming inside the game:
🎰 Beast Spin
The machine is coming together with animated parts, reward reveals and its own leaderboard. Those Beast Tickets will finally have a job!
🥚 Pet Egg Mint
The bonus is increasing from +2 to +10 Beast Tickets per mint, and I’m planning a leaderboard for the top minters too.
Already minted during the event? I will count your earlier event mints toward the leaderboard and add the extra tickets so you receive the same bonus 💙
🧩 NPC Riddles
I’m also building a system where you will solve riddles from NPCs. Answer correctly, and you might uncover something very special and rare…
I will keep that part a mystery for now 🤫
You will access all of this directly in CyberVerse while playing.
Still building and polishing before release. Which part are you looking forward to most?
Built on @Ronin_Network × @ergo_platform
#GameDev #IndieGame #PixelArt #CyberVerse
Small fixes, big difference 😄Been making CyberVerse feel smoother. here is Before vs Now 👇
✅ Less camera shaking at slow speeds, while keeping smooth follow
✅ Nicknames stay aligned with the character
✅ Fixed walk/run animation flickering when movement speed is near the switching point
✅ Faster character rendering and loading, with fewer brief, millisecond-long freezes
Behind the scenes: fewer drawing calls, smarter queues, reused data, cached coordinates, and better asset readiness checks.
If you enjoy watching game dev progress, take a look at the difference! 🔧🎮
#CyberVerse #Ronin #Ergo #GameDev #IndieDev #PixelArt
Been a little quiet these past few days, but busy building 😅
The new Combat Guide for @CyberVerseGame is finally complete! I recorded the full walkthrough so you can see the result 👇
After learning about Cyberia's activities in the first chapter, players can now continue into 15 combat lessons, starting with Mina Softline in the Guild Hub.
You will practice running, dashing, and attacking, fight training robots, spend your first Stat Pts, equip gear, and learn to heal using your Hotbar. Then it’s time to head outside, hunt enemies, collect loot, use the bank, sell spare items, and work toward combat level 8.
I also filled the Combat chapter of the in-game Guide Book with screenshots and explanations. Quest shortcuts and NPC dialogue open the relevant pages, so help is right there when you need it.
I have also put time into making each step easier to follow, with clearer instructions, arrows showing where to go, and NPC dialogue that changes as you progress. The goal is to help players understand what to do next and learn through playing.
CyberVerse has a lot to discover, and I want new players to feel comfortable taking those first steps. There’s still more to improve, but I’m happy to finally share this chapter with you 💙
Take a look at the recording and let me know what you think!
#CyberVerse #Ronin #Ergo #GameDev #IndieDev #DevLog #MMORPG
Your first steps in CyberVerse 👀⚔️
A sneak peek at our combat tutorial! Meet Dax Ironstep, learn to run, dash and attack, then put those skills to work against practice bots 🤖
We're making it easier for new players to learn the ropes before heading into danger.
@Ronin_Network
Preparing a small training room inside the Guild Hub ⚔️
New players will learn the basics of CyberVerse combat here through Combat Guide quests, before heading into the wild for their first real mission.
#GameDev#IndieDev#PixelArt#MMORPG#Ronin
🎥 I have finished recording the first full CyberVerse Guide, covering the complete Activities chapter from the perspective of a brand-new player.
The video is around 23 minutes long and begins from the very first step: connecting a Ronin Wallet and logging into CyberVerse for the first time.
From there, I go through the complete early-game journey:
▪️ Connect a Ronin Wallet
▪️ Customize a new character
▪️ Choose a name
▪️ Enter Cyberia for the first time
▪️ Meet the Guide NPC
▪️ Begin the Starter Guide missions
▪️ Explore Cyberia and learn its main activities step by step
The guide introduces players to gathering resources, fishing, cooking, mining, smelting, farming, crafting, minigames, racing, fast travel, the Community Market, the Request Board, and more.
My goal with this recording is to show the full experience exactly as a new player would see it. not only the finished Guide Book pages, but the entire journey from wallet connection to completing the first chapter.
It also helps me review the onboarding experience from beginning to end and find the places where instructions, quest steps, navigation, or UI feedback can still be improved.
The Activities chapter is now recorded, but this is only the first part of the CyberVerse Guide. I plan to add a Combat chapter later, covering progression, stats, equipment, upgrades, and how players can prepare for more dangerous areas.
For the next update, my main focus will be improving the Starter Guide quests themselves and connecting them more closely with the new Guide Book, so players can quickly open the correct page whenever they need extra help.
One full beginner journey through Cyberia. 23 minutes of exploring, learning, and discovering what CyberVerse has to offer. ⚙️💙
#CyberVerse #Ronin #Ergo #GameDev #IndieDev #PixelArt #MMORPG #Web3Gaming
@CyberVerseGame@Ronin_Network
📖 I have been building a new in-game CyberVerse Guide to help players understand the game faster without needing to leave Cyberia.
The guide follows a lazy-loading structure: each page is loaded only when the player opens it, while videos remain unloaded until they press Play. This keeps the initial load lightweight, reduces unnecessary bandwidth and memory use, and lets me continue adding new chapters without making the whole guide heavy.
The goal is to create one clear place where players can learn every important CyberVerse system. I also plan to add quick access from the Starter Guide quests, opening the exact page players need whenever they get stuck.
For now, I have filled the first chapter covering CyberVerse activities, including gathering, fishing, mining, farming, cooking, crafting, minigames, travel, and more.
The Combat Guide will be added later. For the next update, my focus is improving the Starter Guide quests themselves and making the learning experience smoother from the beginning. ⚙️💙
#GameDev #IndieDev #PixelArt #MMORPG #WebGameDev #Ronin
Seeing new players join @CyberVerseGame showed me our opening needed more love. I'm redesigning Citizen creation and selection, with the Guide quest next.
Sorry for the Beast Spin delay. priorities shifted, but I will return to it 💙
Built on @Ronin_Network + @ergo_platform
#GameDev #IndieDev
Tier 50/50 @CyberVerseGame Behemoth Pass completed! 💥
Blended raw gameplay grind with a few tier buys using $RON and $ERG to clear the entire Elite track early.
All those extra crates and rewards are officially secured🛡️
🔥See the final rewards in the screenshot 👇