Some pertinent links for anyone new to the Dreamcast online community:
Connection Guide:
https://t.co/Di4WyGuH3j
Game Schedule:
https://t.co/qC4n9BA6Uq
Forum:
https://t.co/eueAtvAtIJ
TeamSpeak Server:
https://t.co/FhCXp01x0v
After years of multiple people trying in vain, a new guy comes out of nowhere and manages get Unreal Tournament online multiplayer working. What a community we have! Still a WIP but this is amazing! https://t.co/akq35FPrxM
Don't deprive yourself by limiting yourself to only one game! Get yourself a whole pack of 'em! Internet Game Pack Game Night starts in one hour! #OnlineDreamcasting https://t.co/mr89ozav1c
The Rune Jade CDI is now available again. Turns out I made a stupid mistake while making the last one. The new one is tested and working. 👍
https://t.co/2D7nuXHwtU
Fun fact: Rune Jade's release was delayed a month due to a couple changes they had to make at the last minute, including reducing the max number of online players from 5 to 4 and increasing the VMU save file size from 41 to 198 (essentially a whole VMU).
Made a slight update to the Rune Jade translation. "Co-op" mode is now "Friendly" mode. This makes more sense as both modes are co-op but in "Battle" mode, friendly fire is turned on.
I also translated the message that tells you if a password is incorrect when joining but it hasn't been tested yet.
Interesting. I think maybe I've heard of it before. It's a very primitive first attempt though. It's all turn-based and you can't actually see other players moving around. In that sense I guess I guess you might consider Habitat on the C64 to be the first. It depends on your definition of a console and an RPG. But Rune Jade would be the first traditional online RPG on a console I think.