There was a time when we didn't know about all these Metacritic scores and reviews for a game.
We only saw game promotions on TV or in magazines and went to shops to buy the games that seemed the most fun to play.
After completing a game we used to discuss it with our friends at school, on the playground and on the phone.
No one cared what the outside world was saying about the game. We just played and enjoyed games in our own little world.
I think that was the best time of gaming in our lives.
Siempre me he preguntado qué se fumó el equipo de Los Sims el día que creó un barrio en mitad del desierto y metió a una anciana asesina serial, un alienígena jubilado viviendo el sueño americano y unos científicos locos experimentando con el mismísimo hijo de la Parca
Increíble la lógica de la industria: te venden un trozo de plástico con un código en la caja con el producto principal, pero para el soundtrack sí te venden el CD y el Vinilo en físico.
Prioridades, supongo. 🤡💿
The gaming discourse for God Of War Laufey is going to be so bad man
I know Santa Monica has another banger on their hands but the insufferable incels will be hunting down any positive post about the game
Wolverine isn’t a bad game: If you have 70 bucks sitting around, buy the Wolverine game, but I wouldn’t move money around to buy it. Does that make sense?
The only “review score” that matters at the end of the day is what you think of something. Everyone is so different and everything is so subjective. Something might hit for you in a way it never would for someone else.
I have not played Wolverine yet so I don't have an opinion but the "Put the controller down test" to determine if a game is good or not is one of the most mentally challenged and Idiotic things the internet has created.