@LeoLovesAI Yep, developing in just 6 months and not marketing sufficiently. Inaccessibility of marketing and budget problems also contributed to this but I believe we should have spent a few months developing and marketing exclusively. It is a difficult market and I wish the best to anyone!
Well, new version of #PocketWarriors was released some time ago and oh boy! The feedback has been amazing and it's a blast. We would be happy to discuss it here with you guys!
#gamedev#indiedev#indie
@GameSpot Most advanced amounts of transactions or the most advanced marketing team that is able to sell a lump of shit to millions of people? They haven’t done revolutionary in the last decade and there is no incentive for them to do so