Just found an old folder with pics from a community event in London, as we were celebrating the Dawning in December 2019. I was happy to be surrounded by such legends as @MauriceZerjav, our boss @DJDague and Reddit maestro @Fuzzle_HC.
Just found an old folder with pics from a community event in London, as we were celebrating the Dawning in December 2019. I was happy to be surrounded by such legends as @MauriceZerjav, our boss @DJDague and Reddit maestro @Fuzzle_HC.
Sad that Destiny 2 is coming to a close.
But happy for all those great memories, friends made, gods slain and careers started.
Thank you to everyone that made that game something special to me
Per Audacia Ad Astra
Read the full blog at https://t.co/1PmLuyR3aD
For almost twelve years, we have had the joy and honor to explore the Destiny universe with you all. Through all the ups and downs, surprises and triumphs, building Destiny alongside our players has been a monumental privilege. While our love for Destiny 2 has not changed, it has become clear that after The Final Shape, we have reached the time for our shared worlds, and Destiny, to live beyond Destiny 2.
As our focus turns towards a new beginning for Bungie, we will begin work incubating our next games. To that end, on June 9, 2026, we will release the final live-service content update for Destiny 2 to begin that new journey as a studio.
Though active development may be concluding, we will ensure that Destiny 2 remains playable, just as the original Destiny is today. Many changes in this final update will aim to ensure that Destiny 2 is a welcoming place for players to return to.
We’re proud of Destiny 2, the places it took us, and the legacy it has created. Because of you all, our universe is vast, built on years of shared stories, adventures, and victories. From the Cosmodrome to the Pale Heart to the Lawless Frontier, we have forged life-long memories and friendships with you all.
We are incredibly grateful to everyone who made that journey with us.
From the deepest part of our hearts, thank you, and we'll see you in the stars.
💡 "You don’t want someone doing ‘the moderation queue.’ You want someone who was already there."
This line from my chat with @Fuzzle_HC stuck with me.
In this clip, he nails what makes a truly great moderator — and why those same traits make the best community managers.
Had the pleasure of discussing Community Management with @steveofmcleod for the Community Lounge Podcast!
We talked about the fun and the not-so-fun things of being a community manager as well as building gaming communities from scratch
Care to listen?
https://t.co/m092dmkAz3
It had to be my turn someday, I was made redundant as Community Manager end of last year...
After a not-so-fun job search I can happily announce:
I am the new CM for @BattleFrontier_, an upcoming 🇩🇪3D fighting game with monster taming
Follow us maybe?❤️
https://t.co/Tnq1kcaxWR
With complete creative freedom I can flex my community and social media muscles fully 💪
Hopefully we can build a thriving community while we are working on the game 😊
I will talk about community management strategies, successes as well as failures on this account.
Interested?
"A seed is never late. Nor it is early, it arrives precisely when it means to" (or something along those lines).
This is it! Graine is now available on iOS and Android platforms. Please let us know what you think about our beloved little game. We are very proud of it!