The actual Game 5 Ball from Chicagoβs first championship. June 12, 1991. Building the worldβs leading digital sports brand. Founded by @ScottiePippen ππ
The iconic $BALL from Michael Jordan, Scottie Pippen and the Chicago Bulls first championship in Game 5 of the 1991 Finals has officially dropped on Solana ππ
Letβs change the game again.
https://t.co/UdCbHv5Dh9
π $BALL on $SOL
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History is back in play. DONβT DROP THE BALL brings the Game 5 Ball's digital twin into Fortnite. Fight for possession. Hold it longer than everyone else. Island Code 8996-5981-8979. https://t.co/1DUWvIBLkn
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History is back in play. DONβT DROP THE BALL brings the Game 5 Ball's digital twin into Fortnite. Fight for possession. Hold it longer than everyone else. Island Code 8996-5981-8979. https://t.co/1DUWvIBLkn
A live event has two audiences: the people in the room and the people who experience it through clips, streams and conversation. Production should be designed for both from the start.
Media rights sell access to attention. Sponsorship sells association with that attention. A strong activation adds a third layer: a measurable action fans choose to take.
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