Ok final reel update I swear. Updated a few sounds (probably unnoticeable lol), replaced a clip with implementation and spent WAY to long making a little intro and outro. I feel like I’ve come a long way since I started 😄🔊
HQ: https://t.co/FFa7aubLRu
I don’t use social media anymore apart from DMs but thought I’d post a sound redesign I’ve tinkered with over the weekend as proof of my existence lol.
Original animation: The Whizzbanger - by hyper (https://t.co/5NzhDO4VC4)
Redesigned a bit of a Mortal Kombat 1 Trailer coz it looked fun. Wanted to post it so I don’t get stuck in “iteration purgatory” and never stop working on it lol
Better Quality: https://t.co/1sp1eOKR8u
Stoked I got to design a bunch of cool sounds on this game with the wicked team at @SkewSound! (Shoutout @stevepardo for nailing the score) and congrats to @TiltingPoint on the announcement! 👏
After seeing a sick animation by @keyframequeen , I was interested in trying a redesign from the perspective of a GoPro / Camera! So here’s a little breakdown of how I did that using mostly a GoPro sticky taped to a drill 😅
Slightly longer Breakdown: https://t.co/XawJVE4MY6
I'm really excited to be sharing my first game audio reel!
Just wanted to a say a huge thanks to the Game Audio community for being so supportive and generous during this process :)
Enjoy!
#gameaudio#gamedev#sounddesign
(Open to any and all feedback)
Hey #gameaudio we’re hiring for an audio lead. Great opportunity to lead audio creative on a project with support of an excellent audio team.
https://t.co/EWXz1bsqHH