Online hate speech is a growing concern for many individuals and communities as it can devastating effects on people's wellbeing. This article https://t.co/ygGfdXv97m highlights the innovative measures Tilt is taking to address it.
#HateSpeech#disinformation#digitalcitizenship
🎥In this video, Gwenda Nielen explains how the combination of today's #information landscape and the human tendency to create mental shortcuts by using #biases, has lead to an increasingly toxic online sphere with dangerous consequences. Check it here:
https://t.co/32CKBxaccQ
✨fun facts✨ about our #games against #disinformation:
🦹Bad News is played 8000x a week!
🏠Harmony Square is played 1600x a week!
🦠GoViral is played 1500x a week!
&
😼Cat Park was played over 5000x in its first week!
Read about our games here: https://t.co/f0fXbITyiF
All of our interventions against disinformation and online manipulation are science based! This means that our games are, next to incredibly funny, also effective. Read more about it here: https://t.co/qb7GFqbQkO
🐦The #Twitter takeover: Musk’s current monopoly on content moderation on Twitter shows that we cannot solely rely on platforms to act against #disinformation
https://t.co/EGDgpvjMi1
#freespeech#Musk#hatespeech
We are pleased to announce the launch of #CatPark! In this free online game players learn to build resilience to foreign propaganda and disinformation by developing #MediaAndInfoLiteracy skills. Great design by @Tilt_Co@Cambridge_Uni@CSDMLab. Play here: https://t.co/tf5cx2y6Fs
🤩 On October 27 at 15:00, in the framework of the MDF #MedialLiteracy Forum 2022, MDF invites you to a #gamification workshop in #Tbilisi, featuring a special guest from @getbadnews - Lisa Poot.
✍️Registration link: https://t.co/P2d1wkcCFE
💡The forum will feature a special guest from @getbadnews sharing insights on the multiple award-winning fake news intervention that allows its users to take on the role of a fake news-monger.
Yesterday, @GwendaNielen visited @BNR to discuss #informationwarfare, which precedes physical conflict and is a substantial aspect of war and also has effect far outside the actual conflict area. A concern that was disucussed is the gamification of war.
https://t.co/buV81BEkvu
The world might be collapsing.
But these five books show us how games might save humanity.
See books by @Mindtoggle @KishonnaGray @MatthewFarber @ShiraChess & more
https://t.co/VUtMExz5Gc
#savehumanity#bestbooks @Shepherd_books