In #GoldenEye#JamesBond bungee-jumps down 220 metres from the Verzasca Dam in #Switzerland. We did the bungee jump as well - and talked to Toni Draganits, who operates jumps down the dam since 1996.
This is, how it went down (and up again): https://t.co/60jJUEnOHa
We updated our location map for you with the filming places from #NoTimeToDie, including Jamaica, Italy, Norway and the UK. And Safin's Island – both the fictional spot in the Sea of Okhotsk and the real deal on the Faroer Islands.
For further reading: https://t.co/rYHnaOcNb9
From "Piggy's Jerk Center" on Jamaica to eerie Trøllanes and the already iconic Piazza San Giovanni in Matera – we collected the movie locations from #NoTimeToDie for your next location hunting craze!
Obviously, spoilers ahead: https://t.co/1UbSncRAK0
Marie Mouroum is the stunt double for Lashana Lynch in #NoTimeToDie.
We talked to her about the filming, plot secrets and the importance of young, black woman stepping up as a 00-agents: https://t.co/pzzYNhfJ0h
With all the inevitability of a much-unloved season... #NoTimeToDie is to be delayed to November 2021 according to a Dutch cinema owner. Variety jumped on the bandwagon hours later. MGM declined to comment.
https://t.co/FQvgcdz6HB
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Bernd W. erfasste in der Fußgängerzone von Trier zahlreiche Menschen mit einem Geländewagen und tötete mindestens vier Passanten. Oberbürgermeister Leibe sprach vom »schwärzesten Tag Triers seit dem Zweiten Weltkrieg«. https://t.co/X0XOEf2OBO
Sad news: The platform of the famous #Arecibo Telescope from #GoldenEye now has collapsed.
It got damaged back in August, then a main cable broke in November and it was due to be demolished. A tragic end to an iconic location.
The #Arecibo Telescope will never look the same - it was an iconic #GoldenEye location. Just like these: https://t.co/acDrPWw9Ff
Have fun planning your post-Covid location hunt!
Project 007 (working title) is a brand new James Bond video game with a wholly original story. Earn your 00 status in the very first James Bond origin story, to be developed and published by @IOInteractive.