Lease expiration sniping / repos was always a controversial feature, but the fix for it certainly isn't. The vote has wrapped up with zero NO votes. Implementation will happen by end of next week!
Influence has been quietly moving towards decentralization, and true player-agency, over the last several months. Check out the vote, open for the next 3 days, on the community-driven proposal for lease expiration auctions: https://t.co/f94xZtKS9P
Influence has been quietly moving towards decentralization, and true player-agency, over the last several months. Check out the vote, open for the next 3 days, on the community-driven proposal for lease expiration auctions: https://t.co/f94xZtKS9P
To call lot repossessions in Influence a controversial feature would be an understatment. Well, it's changing. Check out the proposal and share your thoughts: https://t.co/HihtJnFlje
🎮 Link Up with @Starknet via Layerswap!
Transfer $ETH, $USDC, $USDT or $DAI to Starknet, engage with some of the most thrilling games such as @influenceth, @Everai, @LootRealms, and get a chance to earn $$!
After years of effort on Adalian date 31984, the pioneering crews of asteroid 6260 Petra have finished the habitat city First Radiant Dawn. This marks the end of challenging living conditions in shuttles docked in the local spaceport. They now have homes to fill.
... also a filter for your asteroids, to solve the debilitating first-world problem of having too many buildings, on too many asteroids in @influenceth.
... plus a warning, if your current industry plan is configured for a different chain, than your connected @Starknet wallet. Easy to fix, as explained there.
https://t.co/t3WWUSkqQp
#Starknet #WolfPackLeague
In the depths of space, the harsh environment and daily challenges drive those who seek to inhabit it to constantly innovate, adapt, and push the limits of human resilience, forging a future where survival is a testament to their ingenuity.
Starting a new thread for my "Industry Planner" tool, as it's now reached a point where it can actually be used to improve your production management in @influenceth
https://t.co/tYFZlmmEi3
Attached you can see the various states that buildings in an "industry plan" can have, relative to the in-game lots which are linked to them (if any).
Feedback is more than welcome, as I continue to work on the other features planned for this tool.
In the meantime, you can now access this tool directly in-game, with the "Influence Tools" extension for Chrome and other Chromium-based browsers:
https://t.co/6gZd2OGqq5
P.S. Thank you again to the @StarkWareLtd Wolf Pack League (WPL) and @odin_free - your support has been key to making this happen!
#Starknet #WolfPackLeague
🚨EPIC COMMUNITY TOOL ALERT 🚨
@elerium115 has built a wealth of helpful tools to level up your strategy. His latest integrates your running processes directly into the industry planner.
Production planning has never been easier.
Try it out below 👇
Processes which are currently running in @influenceth are now highlighted in the Industry Planner, for linked in-game lots with matching buildings.
I'm really happy to finally see this feature working as originally envisioned, and looking forward to feedback on how to improve things further.
That being said, there's plenty more work to do here, so... back to work!
https://t.co/tYFZlmmEi3
#Starknet #WolfPackLeague
🚨Major Patch Update 🚨
Improvements:
- Persistent state for "my assets" and "my crews" HUD menus (won't "lose your place" nearly as often)
- Fully-decentralized and encrypted (private) direct messaging support (go to main menu -> Inbox to enable)
- Account-wide permissions. All crews delegated to the same address will have access to the other's buildings, ships, core samples, etc.
- Quick "Switch to Admin" button when on a non-admin crew
- Lease transferability between crews. Go to active agreements and select crew as recipient.
- Updated notifications for additional notification options for direct messaging and lease transfers
- Improved surface transfer UX when over capacity
TRCS Leisure Potato has been colonised and is slowly building out the 105 lots on the rock. Newark is providing the metals i need. Next step it to branch out to Jiayuguan, FOB Jaguar and on to the trojans to Argathos. Come join the fun https://t.co/jZStCWRROR
Starknet as an Ideal Solution for Fully On-chain Games(FOCGs)
@Starknet already addresses the fundamental challenges of fully on-chain gaming, solving the speed, transparency , efficiency and scalability needs of fully on-chain games . Starknet already solves the problem of scalability of fully on-chain games and is the leading L2 in terms of high-throughput with no latency, and fast L2 finality – 127 average TPS and 857 peak TPS was achieved on the Starknet blockchain in October, 2024, thanks to @flippyflop_gg game and all the many communities within and out of Starknet that participated in that boundary-breaking event.
Starknet solves the problem of high execution costs by charging sub-cent fees per transaction , less than $0.002 per transaction! The onboarding process into fully on-chain games on Starknet is simplified through more fluid wallet integrations, no transaction latency, session leys which eliminate the need for multiple in-game transaction signings and extremely lowered gas fees. @cartridge_gg is a literal game changer as far as session keys and a much smoother on-chain gaming experience goes.
Starknet offers unparalleled scalability leveraging its superior zk-rollup technology to process thousands of transactions per second, significantly reducing costs and enabling even the most complex gaming infrastructure to run seamlessly on the blockchain. This high level of throughput and scalability makes it possible for in-game play to be processed in real-time. Superb, isn’t it?
Even better is the fact that gas fees on Starknet only cost a fraction of fees on @ethereum L1, making it extremely cost effective (literally dirt-cheap) and practical to store game state and execute game logic entirely on-chain. Developers do not have to worry about high operational costs of on-chain games development - this widens the creativity net of developers and allows them to create games rich in in-play features, since they do not have to bother about the very high costs of deploying or sustaining these features.
Starknet supports composability, enabling developers to create interconnected game economies and transferrable/reusable assets across gaming ecosystems e.g. the $LORDS token is can be used as an in-game token across multiple games on Starknet. Say bye-bye to limited interoperability and hello to unparalleled interconnectivity!
Starknet also offers a robust stack for on-chain gaming development including Cairo, a programming language designed and optimized for building and shipping dApp and smart contracts on the Starknet blockchain. Furthermore, developers can easily deploy their Solidity-based contracts to Starknet ecosystem using @KakarotZkEvm (still on Sepolia testnet but will be deployed on mainnet soon) - this will effectively lower the barrier to entry of enthusiasts from other ecosystems into Starknet’s thriving gaming ecosystem.
User gaming experience is enhanced through innovative wallet solutions like account abstraction and session keys which eliminate the boredom of having to sign multiple in-game transactions - again, much credit to the guys over at @cartridge_gg for shipping this amazing tech. Faster transaction finality, high throughput and minimal fees improve the gaming experience for players. FOCGs on Starknet like @LootSurvivor , @RealmsEternum , @influenceth , @TheDopeWars , @zKube_game and more are classic examples of how good on-chain gaming development on Starknet can get using @ohayo_dojo 's gaming engine and @Starknet's powerful tech stack.
Wallet integrations are super seamless on Starknet with wallets such as @argentHQ and @myBraavos. User-friendly interfaces on Starknet streamline onboarding, simplifying the onboarding process into the Starknet gaming ecosystem for lots of new entrants.
As a cherry on-top, the @StarknetFndn has a range of initiatives to support game developers and other builders in the ecosystem. The tech is great, the community is amazingly strong, and the support is massive! There's never a better time to start building your "Fully On-Chain Game" on Starknet.
Gm FOCGERs! @FOCGERS
Introducing the NASSTAR 31500, the first Influence community led ship racing event. 🚀🏁
- Starts: Nov. 20th, 2:00 AM
- Ends: Dec. 10th 10:00 PM
Prizes:
🥇 1st - 8.2m SWAY
🥈 2nd - 4.1m SWAY
🥉 3rd - 2.1 SWAY
Register in the next post.