Announcing the Build-An-Obby Game Jam! Create with Highrise Studio from June 3-16.
All participants get exclusive prizes and chances to win more! Join our Discord to team up. Let's build something amazing!
https://t.co/pzEbSWysIe
Learn what Pocket World's CEO, Anton Bernstein, had to say about Highrise’s creator ecosystem and how creators are shaping immersive experiences in the virtual world space in Forbe’s recent article.
Thanks to @mobidictum for chatting with Anton, CEO, about what makes Highrise a unique virtual world, why creators need empowering tools, and the power of positive, shared experiences. Highrise Studio is out now - create with us!
🔗: https://t.co/sjV1DyYdjh
We have something exciting to share that even the eclipse can't overshadow...
We're thrilled to announce a new collaboration with Winx Club! The iconic IP’s fairies and fashion are coming to Highrise and Everskies now through summer.
S/O to @VentureBeat and @PocketTactics!
THE WAIT IS OVER 🎉
We have officially launched Highrise Studio and Highrise 4.0! Our new Unity creator tools allow anyone to build immersive worlds and games and then deploy and monetize them with a click!
Check out the links below to read more on the latest release!
At Pocket Worlds, we’re proud to be recognized as one of the best places to work. We’re hiring exceptional people to join our award-winning team. Check out our newest role for a Design Lead!
Reach out or apply today by visiting our Careers page
🔗 https://t.co/Hjp2PjBh2T
Check out our End of Year LinkedIn Recap: https://t.co/sNif8TghAm
Where we highlight our milestones in App Downloads, Daily Active Users, User Generated Content, and Paying Back Users in 2023. 🚀
Looking forward to a strong 2024!
So excited to have Pocket Worlds celebrated as one of #builtin's Best Midsize Places to Work in 2024.
Learn more about our mission and view the roles we’re hiring for at https://t.co/FvGxOf7JFJ
#BPTW2024#2024BuiltInBest
Get to know our Principal Engineer, Bryan Dube, and what it's like to work here!
Check out our LinkedIn post and follow us to keep up to date on more company highlights, employee spotlights, and career opportunities. 🌐
#BuildTogether
https://t.co/WlDF426YWS
🚀 Exciting News! We're thrilled to unveil our sleek, new website designed with YOU in mind. 🌐✨ Explore our new interface, seamless navigation, and open roles. Dive in now: https://t.co/a9SMaYZ21G
Today marks one of the biggest milestones in Pocket Worlds’s 10-year history. We are slowly rolling out the next generation of our platform — Highrise 4.0. 🎉
Highrise 4.0 is a complete re-imagining of Highrise. Our team spent the last year rebuilding our platform from scratch atop Unity. The team has stretched Unity to the absolute limit in order to unlock:
Creator Worlds: 3D worlds imagined and designed by our community of Creators. The World Builder tool we are launching in October will allow anyone to design and script rich multiplayer games and experiences in Highrise.
HRUIKit: We believe that games are the most social experiences people can have online. That’s why we built our own version of native UIKit on top of Unity that we call HRUIKit — so Highrise feels like the merger of gaming platform and social network. The result is buttery smooth UI that feels like it’s native, but is built entirely in Unity and compiles to all platforms.
Creator Exchange: Our community of Creators can now earn a real income from the Creations they release in Highrise. This is a game-changer for many of our most creative community members, and I couldn’t be more excited to enable people to earn a living from creating in Highrise.
Asset Marketplace: We’re slowly rolling out the Highrise Asset Marketplace, where anyone can upload 3D assets to share with or sell to our community. The marketplace supports Unity and Unreal open standards, and thus anyone who creates assets for Unity or Unreal can bring their assets to Highrise in minutes.
We have many more exciting features coming very soon that will our Creators to re-invent how people play and connect with each other online.