OA journal on gaming, gamification, simulation & #VR for health education, teaching, medicine, rehab & social change. #ImpactFactor 4.1 Published by @jmirpub
JMIR Serious Games: Effects of #Virtual Nature Embodiment on Compassion, Empathy, Nature Connectedness, and Symptom Burden in Patients With Psychosis or #Depression: An Explorative Clinical Study https://t.co/3SPOSMCp88
JMIR Serious Games: The Effects of Dance-Based Exergaming on Mental Rotation, General Motor Coordination, and Math Achievement in Adolescent Students: Nonrandomized Controlled Pilot Study https://t.co/SIpPDMHq4i
JMIR Serious Games: Development of a Novel Dietary Assessment Method Using #Gamification Concepts: Exploratory and Application Study https://t.co/Qwjo7j6grS
JMIR Serious Games: Correction: Children’s Improvement After Language and Rhythm Training With the Digital Medical Device Poppins for Dyslexia: Single-Arm Intervention Study https://t.co/3yNXlgolAC
JMIR Serious Games: Feasibility and User Experience of Immersive #VirtualReality#VR–Based Rehabilitation in Patients With Stroke: Single-Arm Pretest-Posttest Pilot Study https://t.co/Bg7rTO217c
JMIR Serious Games: Home-Based Immersive #VirtualReality#VR to Improve Motor Performance in Children and Adolescents With Developmental Coordination Disorder: Crossover Study https://t.co/vRqyJo3z4V
JMIR Serious Games: Longitudinal Association Between Internet Gaming Disorder and School Refusal Among Adolescents Using a Random Intercept Cross-Lagged Panel Model: Three-Wave Prospective Cohort Study https://t.co/PnqdgreSRe
JMIR Serious Games: Design and Iterative Development of Serious #Exergames for Children With Autism Spectrum Disorder: Formative Multiple-Case Pilot Study https://t.co/jgfwkzVp27
JMIR Serious Games: Design Requirements for #Gamified Exercise Apps for Adults With Prehypertension Based on the Octalysis Framework and Self-Determination Theory: Qualitative Interview Study https://t.co/osBa9BCDxR
JMIR Serious Games: #Gamified Versus Non#Gamified Metaverse Learning for Breast Health Knowledge in Women: Randomized Controlled Trial https://t.co/WqfhUZPKqS
JMIR Serious Games: Effects of Exergaming Tennis on Players’ Tennis Skills and Mental State Compared to Regular Tennis in Adult Players: Quasi-Experimental Study https://t.co/RKt3qdlUZO
JMIR Serious Games: #Gamified Physical Education and Cognitive Performance Among Chinese Secondary School Students: Cross-Sectional Moderation Mediation Study https://t.co/tur7RQ1Nmp
JMIR Serious Games: A Haptic-Driven Serious #Game for Cognitive Stimulation and Visual Impairment Mitigation in Older Adults Based on the Design-Play-Experience Framework: Cross-Sectional Mixed Methods Pilot Study https://t.co/wdVLqY3niN
JMIR Serious Games: Co-Designing #Mobile Serious #Games to Support Patients With Psoriatic Arthritis and Chronic Pain: Mixed Methods Study https://t.co/C3tj2ODOrO
JMIR Serious Games: Effects of #Game-Based Learning on Piano Music Knowledge Among Elementary School Pupils: Pretest-Posttest Quasi-Experimental Study https://t.co/ARJ82dTmKM
JMIR Serious Games: Correction: Tongue Muscle Training #App for Middle-Aged and Older Adults Incorporating Flow-Based #Gameplay: Design and Feasibility Pilot Study https://t.co/jTjUOlpn9g