@TheMG3D It’s nice to start with just a couple of different detail enviroment blockouts. It’s less about building something finished and more about learning how to tackle different aspects of modelling in the software. Less pressure and more fun!
I tried to enable many conversations but they were all ignored, you needed people who knew African Culture to help you with Wakanda.
You used my knowledge and just started ignoring me when I started to ask for credits
Very disappointing
@MarvelGames@MarvelRivals
Hello #PortfolioDay#PORTFOLIODAY2025
I am a Swedish 🇸🇪 3D character artist with 8+ years of experience in the video game industry. Currently looking for work in Sweden or remote!
🎨https://t.co/iU1dtGyERq
📧timoliverhaag[at]gmail[dot]com
@LenteGameDev Got me thinking of a game from Sweden, really good, might give some nice insperation!
https://t.co/8j48iSuoDJ
Looking forward to see more!
Experience a slice of Palermo, Sicily with Art Director and Environment Artist @JacobClaussen's Botteghe Colletti
The project goal was to create a realistic feel while retaining an artistic touch that communicated a return to photogrammetry and storytelling through prop/shader work.
"I experimented with photogrammetry using only my phone, a white sheet, and cloudy skies on my balcony. To see if you can get good results using RealityScan with simpler tools, which worked great." - Jacob Claussen
‼️Unfortunately my time at the studio has come to an end - my role was made redundant in January.
Which means I am looking for work right now
📧email: [email protected]
🎨portfolio: Artstation -> Tom van Asten
Hi Everyone,
I just wanted to share that I am still looking for work, including freelance, part-time and fulltime opportunities within Environment Art and Production.
Portfolio: https://t.co/Z23E5BOxnY
Please contact me if you have any leads! Thank you ❤️