Seeing your friends thriving and winning is one of life's greatest joys. At the end of the day the work is great, but relationships will always matter most.
Learning basic web dev on Scrimba. Love the interactive format and having the code editor and video in one view. More courses should be built this way instead of a video-only format.
This is my last week of working at my non-tech job...
For the past few years I've let other people influence my direction. There was some pressure to be a doctor so I went back to school. But my mind never left design.
While I was taking bio at Foothill, I went looking for a way to study that wasn't Khan Academy. I built an app, Phloe, that trains me in small lessons using learning science. It's been a blast to make and designing software is truly what makes me happy.
So last week I made the decision to leave my job and go all in on design.
If y'all have any recs or tips, always feel free to let me know!
I'm going to share with you the secret to designing anything great.
It's surprisingly simple, and works whether you're designing an interface, a house, or the menu for your friend's new cafe.
First you create something. It's ok if it's bad. You're just wanting to quickly bring it to life. Then, ask yourself "What can be improved about this?" Then go and improve those things. This is the design loop.
Create. Critique. Repeat.
You want to run this loop as much as you can. If you do this until you can find nothing left to improve, you've probably made something pretty good.
Then you can ask other people, and probably find ways to make it even better.
The good news is that this is incredibly simple to remember and works for anything. The bad news is it can be challenging to hold yourself to it, and run the loop as much as you should in any given situation. But that's the opportunity. So go make great things!
While I really like prototypes, because you can convey ideas easier by interacting with the real thing, it’s also important to know when not to do them.
Prototypes have this flaw that because everything is already built, and it looks so real, people might assume that all the decisions have already been made.
That’s because the building step was the most expensive before AI, but it’s not anymore.
So sometimes, it’s better to ask the why first. Why are we making this in the first place?
Allow yourself to be slow, write a doc with your reasoning, and only after you are aligned, start prototyping.
It all comes down to judgement and taste at the end of the day, whether it’s an animation or an important product decision.
You need to develop great taste, it’s more important than ever.
Tomorrow December 2nd! Come hang with @_AnaBoyer and myself as we @Twitch stream ourselves playing around with some @figma prototyping. We will be covering drag interactions and video, but we will see where the conversation goes.
Join in: https://t.co/gk45QWwXtn
next stop, @SJSU today!!! your @figma edu team, @jonathanlguzman and some Friends of Figma SJSU peeps will be out by the Central Classroom building from 12-4 😋
@miggi@Grace@ratsuns Such an honor to see you and all the amazing people @figma. Thanks for introducing me to other community members. As always, I appreciate you too!!!