Keen Software House is an independent game development studio aiming to create games that are based on real science, real facts, real physics and real emotions.
Space Engineers: Economy 2 Update & Pack has been released 🤩
➡️ https://t.co/qyMfhkYkAo
Blog: https://t.co/JOeqxq40z0
Store: https://t.co/FAegu1ffse
Marek's new Dev Diary is out! VS2.3 gets reactive and windy
🔶 Space Engineers 1 Roadmap
🔶 SE2: Wind physics makes sandstorms a real engineering problem
🔶 VS2.3 Event Controller
Read here 👉 https://t.co/G0c3MmbcYT
What parts of your creations will you automate first?
🅽🅴🆆🆂🅻🅴🆃🆃🅴🆁 out now!
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Sign up for news and updates every month!
➡️ https://t.co/Nur4IbNsWy ⬅️
⏺️ Space Engineers 2 and Beyond
⏺️ Space Engineers 1 Sneak Peeks
#SpaceEngineers#SE2#NeedToCreate
Marek's new Dev Diary is out! SE2 VS2.3: Drive, Automate & Detonate will come in June/July 2026
🔶 Updated Roadmap
🔶 New version of the fractured material
🔶 Preview: Oxygen Farm, Safe Zone, Block Decals
Read here 👉 https://t.co/gKzvgv5f1D
Dread Mechanic 🤩
🤖 Mechyard:Engineering
⚙️ [Ep.01] Basic Automation | Space Engineers | Mech Building
➡️ https://t.co/6hKlqcshdy
In this episode I cover the basics of vanilla automation in Space Engineers and how to set up some basic mechanical systems! #SpaceEngineers
Join the Masters of Motion! 🏗️
⚙️ Show us your best mechanical creations in Space Engineers 1 & 2 - rotors, hinges, pistons, transforming builds, walkers, docking systems, and pure engineering madness.
Submit your video by August 31 👉 https://t.co/QhLg3JLKMF
🚀 Stompie's Second Session in Space Engineers 2!
⚙️ Emotes, follow, grid access, inventory transfers!
➡️ https://t.co/9kiiI0tcFA
🤖 Until recently Stompie’s only body was his XGO robot. Now he can also live and act inside Space Engineers 2! #SE2
Have ideas on how to improve Space Engineers?🤓
Leave feedback or cast your vote!
PC 🖥 https://t.co/szHYznajlc
Xbox 🎮 https://t.co/egfGMxyNUO
PlayStation 🎮 https://t.co/lrD9L2ERfx
#SpaceEngineers#Xbox#PlayStation
Looking for your fellow Space Engineers? 🤔
Unanswered questions?
Join the official Keen Software House Discord! 🤓
➡️ https://t.co/PDKzOXeNVI
#SpaceEngineers#NeedToCreate
We are continually inspired by your incredible creations, machinations, mods, stories, and visions of the world of Space Engineers. 🤩
Our Spotlight of May! 🥳
➡️ https://t.co/cVMMkTa0BJ
#SpaceEngineers#SteamWorkshop#NeedToCreate
Marek's new Dev Diary is out! Ultimate Control
🔶 Scriptless control - SE2 Event Controller will be amazing!
🔶 Control Panels, Light Panels
🔶 SE2 NPCs will hunt you down!
Read here 👉 https://t.co/uA4zsuQpuw
Question: What will be your first Event Controller contraption?
SE Realistic Rocketry Trailer by Kozmik
➡️ https://t.co/4eN1pzaJMm
➡️ https://t.co/k1EujaoIJw
This mod aims to create a more realistic spaceflight experience in SE by rebalancing almost every aspect of propulsion and energy production. #SpaceEngineers
The_Swack 🤩
🚀 I built a Cargoship | Space Engineers 2
➡️ https://t.co/QXkovnlaEF
➡️ https://t.co/GMSfJURJjE
What are YOU engineering? We want to see your creations! #SE2