For centuries, intelligence was humanity’s greatest advantage. You could be conscious without being particularly intelligent, but intelligence was what gave humans an edge. That’s no longer true.
Machines can be intelligent without being conscious, and we are already calling it superintelligence now.
Intelligence once a guaranteed ticket to the pinnacle of human achievement, has lost its exclusivity. Just as everyone believes they’re prepared, the rules of the game change again.
If intelligence can exist without consciousness, then intelligence is no longer what makes humans valuable.
In a universe where intelligence no longer is unique to us, perhaps our greatest responsibility is to protect consciousness itself and ensure it has a future in this universe.
Portofino, a small fishing village and holiday resort in the Italian Riviera, Liguria, north-western Italy.
The most unique resorts in the world: https://t.co/mzlzFgPjW4
Using TBC tunnels to transport freight.
The latest Prufrock Liner Truck (using Tesla Model 3 batteries and drive units) has been modified to carry a standard 20’ shipping container.
Fits like a glove!
How do I stay optimistic while reading 100+ stories a week (Including the negative ones)? For me, optimism is a conclusion that I can keep re-deriving from evidence. Perhaps once the data proves me wrong, I'll change; however, forty years in, I've never been this excited about the future.
Лучшее, что я видел за последнее время — чел пилит ASCII MMORPG, в которой вся графика состоит из букв и символов.
Да, буквально весь мир, персонажи, окружение и спецэффекты нарисованы разноцветным текстом.
Автор сейчас экспериментирует с магией, визуалом и боссами. Я прям залип на то, как из нескольких десятков символов получается такая красота.
Буквально сны при температуре 37,2.
Via: https://t.co/vtYXAaEioi
ok... uh so I'm making a game... it's like if GTA & Apple Maps v1 had a baby
And that baby was a custom built engine that streams in OpenMapTiles (plus some other public domain mapping data) to render the entire earth as a playable open world game
Engine is all C++ with Metal (and Vulcan) renderer - which means this thing runs on ALL Apple platforms... yes even that one (ok not the watch... yet)
Right now it's just a sandbox world. No "game" - just layers and layers of systems. Earth scale procedural weather systems (rain, storms, clouds, wind, KpI, tornadoes, hurricanes, etc) which means you can see them coming from the distance and travel across the landscape in a timelapse. And every building has a procedurally generated interior.
There's also tons of vehicles, skateboarding (with skateparks), snowboarding (with ski resorts & lifts)
Also a photography mode with all sorts of fun goodies
The whole thing is a bit mad. Work's been insane right now and I wind down before bed by going through all of the work Claude has done that day, playtesting, writing up new project plans, and then kicking off the next day's projects across my 3 Macs in my house wirring on this all day with Opus 5.5 (maybe save that explainer for another crazy person Twitter screed)
Anyway, curious what you think. Now I can post my little updates here instead of blowing up all my group chats with the weird ideas I'm trying next.
@XFreeze Steve Davis and his team deserve almost all the credit for @BoringCompany progress.
My role is providing engineering thoughts here and there, getting some permits unblocked and crazy merch ideas.
That's why my boy said this right before the demo:
“So you guys can tell people you saw it with your eyes. Because what you see with your eyes, you will not believe.”