🎤 Adrian Bociek – Game Designer at Mechanistry and Marcin Wierzchoś – Programmer at Mechanistry will be speakers at Digital Dragons Conference 2026.
🎫 Buy your ticket: https://t.co/iiLAXwKzzY
💡 Topic: From Early Access to 1.0: How Timberborn’s Systems Evolved
It's time to put #gdańsk on the map of #gamedev conferences!
🗓️19.11.2022
📍Gdańsk, AMBEREXPO
What to expect:
- On-site event with streaming
- MeettoMatch
- GameJam
- Indie Contest
- Matching indie developers with publishers and investors
https://t.co/nTiWoRYLEh
We’ve added support for the twelfth in-game language, Ukrainian 🇺🇦 , and there are now sunflowers in Timberborn. 🌻
This update is a little different – please read more below.
https://t.co/cBVr2J22yB
The brave people of @Ukraine need the world’s help, and they need it now. 🇺🇦
To support victims of the Russian invasion, Mechanistry has donated $50k to @PAH_org. We encourage you to contribute too.
For international help, please consider supporting @RedCrossUkraine.
#Ukraine