Quick Wilder World Update:
Season Zero gave us the foundation and a clear loop: enter Wiami, fight, risk and extract. Now the focus is making that loop significantly better and bringing it fully onchain.
The Rebirth roadmap remains the source of truth. Three of its five major milestones are live, with Arsenal Awakens and the WILD Economy in motion.
Three priorities:
1. Deeper gameplay:
PULSE is the next evolution of the extraction loop. Energy rich zones appear across Wiami with rare resources, drawing in THE FORUM and rival Wilders. Enter with a squad, fight and scavenge, then extract before the zone collapses.
Around that loop we are adding resource grinding, crafting, gear customization and progression.
2. A better player experience:
We are rebuilding the first-time player experience so new players can enter Wiami and actually understand the world and its systems.
The Avatar Creator gives players their own identity. Personal Spaces give them Apartments in Wiami, including Weapon Rooms and Garages to display the items they own.
3. Assets and the economy:
Players will bring the Ethereum assets they own into the game and turn resources earned through gameplay into new assets they can use, build with and trade. This is where owned assets, gameplay and WILD start working as one system.
Once the PULSE loop is complete, we bring the full in-game economy onchain and launch Season One.
A lot is happening behind the scenes. The focus is building, testing and getting the experience ready for a bigger audience.
More soon 🦾
The most "underqualified" people in tech are about to become the most dangerous.
IT support taught me everyone else's job. AI just gave me the tools to build for all of them.
Chapter 1 of building in public 👇
🚨HUGE WILDER WORLD UPDATE
🥳NFT ASSET's USABLE IN GAME!
In the comments a link to @WilderWorld article also!
Huge shoutout to @realfrankwilder , @real_n3o and the team! It is really picking up speed in the WILD!
https://t.co/Tzm09mAQ6J
Alongside our major monthly releases, we’re focused on strengthening WILD’s economy and utility.
Yesterday we sold ~450 Packs. Our best day to date generating about $2,200 in revenue. We’ve added credit card support and recurring auto-purchases to reduce friction.
The next release will let players equip Pack items. This materially expands gameplay utility and should increase demand. Additional open-world loops are also coming, enabling players to grind for resources and Packs.
The largest catalyst will likely be the upcoming browser and mobile game. Players will be able to perform economic actions in-world via agents. Exploring, fighting, mining, trading, and building. That directly ties engagement to the WILD economy.
The math is simple: at ~$2,200 per day, a 10× increase would begin to meaningfully reduce WILD supply through burns. A lower WILD price just means more of our supply will be burned, which sucks in the short-term but is actually very positive in the long-term.
Let's keep the pressure on.
🤝
🚨10 ETH @WilderWorld Land Sale 🚨
A plot in 0://LittleMeow just sold for 10 ETH (almost $20K). LM-8 is a Mixed Use High Rise with up to 43 floors on a Giga plot.
Guaranteed to be a powerhouse property in Wiami.
The Wilder land industry has been 🔥
NEW ⚡️: @WilderWorld Land Plot Sells for 10 ETH in LittleMeow District
💰 10 ETH (almost $20K) sale price
• LM-8 is a Mixed Use High Rise property on a Giga plot
• Features up to 43 floors of development space
• Located in the 0://LittleMeow district of Wiami
The Wilder land market continues to show strong activity 🔥
We are releasing Wilder World v0.11.1 today. This is a significant update to Super Early Access.
It primarily focuses on Packs opening as well as a ton of quality of life updates to Rebellion and the Open World. We have spent a lot of time going through player feedback over the past several months and I hope this releases fixes a large percentage of the things that will improve the experience.
Our next release will allow deeper use of Packs items, customization and inventory. This is in progress and will ship soon after this release. Once that is done, we will begin to open up the Open World with significant improvements and a deeper more engaging onchain gameplay loop. This will tie directly into the economy, increasing the utility of WILD and stimulating trading activity.
Outside of core development we are very focused on several key initiatives:
1. Browser-based / mobile version of Wilder World. This is more focused on managing resources, mining, building out the city, etc., and will connect into the main game.
2. Builder Tools. Allowing Wilders to begin building out the city with us using advanced procedural and AI tools.
3. AI Generation. Allowing Wilders to generate and tokenize their own 3D assets that can be brought in game.
4. Agent Spawning. Allowing Wilders to spawn Agent Swarms to perform activities in the world.
5. ZODE Operations. Allowing Wilders to run different parts of the core infrastructure.
This stuff is not concept. Most of it is working and will soon be ready to start onboarding people.
We still believe Crypto, gaming and AI meet in the Metaverse. I can imagine a future where millions of AI agents are operating inside Wilder World and simultaneously building it later this year.
🤝