Hi folks, I did not want to log back in here but I just wanted to make it absolutely clear that @NZPGAME has no affiliation with Nazi Zombies: Portable and their account should be reported for spam and phishing. Thanks!
* Fixed an issue where clients that connected after a match started would see the current round as being "zero"
* Fixed an issue where if a client left a match, and another took their place, stats would incorrectly shuffle/disappear.
Hey all, I had the pleasure of partaking in the https://t.co/okaHJZwcsc gaming event , NZ:P being part of the lineup! I'd not tested dedicated server functionality until today, so it was a bit of a rough. I've rolled out some changes that improve the gameplay experience on dedi:
* Revised Spectator mode to be a "freecam/noclip" mode, with some new fancy UI telling you that you will respawn when the round ends.
* Fixed an issue where spectators that were previously in-game would have their score disappear until they respawned.
PSP being that low when
NZP IS AVAILABLE ON IT NOW ALONG WITH OTHER PLATFORMS SUCH AS SWITCH, PSVITA, PC, AND WEB BROWSER!!!!
RELIVE YOUR COD ZOMBIES DAYS FOR FREE WITH THIS VERY AWESOME DEMAKE!!!! CHECK IT OUT NOW AT @NZPTeam OR https://t.co/YFSRBxPEEF !!!!!!!!! DO IT NOOOW!!!
The official documentation page has been updated to add some more screenshots, as well as include a page of "External References" to direct map makers to Quake, Half-Life, etc. docs.
https://t.co/uWko4NUPml
Unrelated, but we are now on the Blue Butterfly. After December 10th this Twitter account will lay dormant and future posts will be solely on ๐ฆ. Cross-posting will occur until then.
Double-posting today to also show off that the menu background changes are no longer static. There's now a nice face in/out and pan to make things feel a bit more fluid :)