I started out at 213lbs back in February of this year and as of today November 5th 2026 I am officially 179.2lbs!
When my dog Marlow passed away I needed something to do for myself that would not only make me feel better mentally but to also have a healthier lifestyle!
I have never committed to something like this and kept up with it for as long as I've had and I am honestly grateful to see the results so far (i used to be soooo CHONKY lmao). There is more work to be done and I am going to continue going to the gym and working on myself!
Thanks to everyone who has supported me personally whether from my Grand Cross channel or my DNA channels, it does mean a lot and I wanna keep posting content for you guys because I love what I do!
Okay hear me out, I did grind for this day 1, but I'm not mad. Calamity Sword was WAAAAY overturned, a support like Camilla had no right being stronger than a DPS like Falsi. Now Rhythm FW is close to the level of Falsi instead of being astronomically stronger, which is way healthier for game balance.
That said, the devs definitely should have listened to testers earlier because this extreme powercreep was known way in advance. Sounds like they actually will going forward so that's a win. In the meantime we get basically the cost of grinding a full Calamity Weapon back and 10 pulls on the gacha skin banner as compensation.
But most importantly if balance is good then Katya should stay relevant for longer!!!
Cutscene Animation: "Thunder and Eternity" | Genshin Impact
#GenshinImpact#RaidenShogun
There's no need to talk to one who cannot be reasoned with.
Through Musou Isshin, she delivered her answer of "Eternity" to the Heavenly Principles.
Luno's Bulletin XI
Dear Phoxhunter,
On November 11, we deployed an online update to fix an issue with Smelting Lv. 5 of Endless Enigma, a Calamity Sword, . First and foremost, we sincerely apologize to every Phoxhunter affected by this issue.
Following the fix, we conducted an internal review of what went wrong.
After Version 1.7 was released on the test server, some players discussed Endless Enigma's abnormal damage output in the test server community groups. However, due to an oversight on our part, we misjudged this important feedback and failed to verify the issue further. As a result, the issue remained unresolved when the update went live on the official servers.
On November 11, we identified the issue and assessed its impact. We determined that this weapon's performance significantly exceeded its intended design limits and posed substantial risks to long-term game design, as well as weapon and character balance. We therefore decided to deploy an emergency fix that evening. However, in doing so, we failed to fully consider the irreversible impact this change would have on Phoxhunters who had already invested their time and money into the game.
During Mid-Version Radio on November 12, we had planned to explain the reasons behind the Calamity Weapon fix and its impact, alongside the originally planned content. Unfortunately, due to inadequate preparation and our failure to adjust the livestream's content and format in time, we did not clearly explain the situation. Our responses also failed to convey how seriously we took the matter. This caused further disappointment among Phoxhunters. For that, we sincerely apologize again.
Following the livestream, our team took time to seriously reflect on these failures. Going forward, we will pay closer attention to all feedback from test server players and ensure that important issues are promptly followed up on. We would also like to express our sincere gratitude to all Phoxhunters who have shared suggestions and reported bugs during testing. We will also strengthen our internal testing procedures. For future livestreams, we will make more thorough preparations and adjust our content and plans as needed to ensure that information is communicated clearly and effectively.
Finally, to every Phoxhunter who has been affected or disappointed by this incident, we offer our sincerest apologies. We are truly sorry. We will continue to listen to your concerns, address your needs, respond to your feedback, and work toward improving the quality of Duet Night Abyss.
As compensation for the impact, we are distributing the following items through this in-game mail. We welcome and will carefully consider all criticism and suggestions from Phoxhunters.
[Compensation Rewards]
Prismatic Hourglass ×10
Recasting Mould ×1
Abyssal Compass: Defence ×4
[Distribution Time]
November 13, 2026, 19:00 (UTC+8)
[Claim Conditions]
Unlock the [Mail] feature. Rewards can be claimed via in-game mail until November 20, 2026, 23:59 (UTC+8)
All Pocketpair employees have been granted special leave to attend to an urgent five-day business trip in Vice City when GTA6 launches.
Please see the attached notice for details.
Thanks to everyone who came through for the stream reaction. Unfortunately the devs didnt live translate so it was super scuffed 😭
Hopefully we get a summary soon explaining the CW sword nerf