New additions to the Overworld and details about the two playable characters are what you can find in our latest Discovery Log. Click the link to read all about it. https://t.co/2ziFyUR5tN
Weekly Developer Log #6: Back From the Holidays!
Aaand we're back! The ball is rolling in this new semester, so it's time to return to weekly logs!
Villagers and Potion Mixing galore!
Read more: https://t.co/RQU9eAA6ip
#gamedev#indiedev#unity3d#madewithunity
Check out this week's Discovery Log where we introduce Heirlooms, a tools system that will work with the cooperative multiplayer aspect of our game!
https://t.co/wLF3vGgYf1
Here is a sneak peek of a work in progress forest area from our upcoming game, featuring custom shaders such as foliage that sways in the wind, cel shading, and a kuwahara filter applied in the distance.
If you're interested in checking out another team from our graduating year, take a look at Digital Donut Games!
They're currently making "The Hermit: Nature's Hero", a fantasy action-adventure title.
Hello, world! We just launched our new blog!
If you're interested in following the journey of 10 game dev students as they make a fantasy action-adventure game, then give us a follow and stay tuned!
https://t.co/Ta9YAS0vv5
#gamedev#indiedev
Please check out Nathan Sherwood's ArtStation if you would like to view some of his other work! He was one of the artists who worked on the mines as well as other aspects of the game! https://t.co/rXusdvDRTy
Here is an early look at the mines that will be featured in our upcoming game. Everything you see here (save for the default unreal character model) was put together by our talented team of artists.
Hello, we're Particle Interactive!
We're a team of game development students from Algonquin College.
Follow us for news and updates on Project Steelwaker.