Welcome to Stacked - the next layer of the $PIXEL ecosystem.
For players: play games, earn rewards, cash out
For studios: supercharge growth, launch sustainable play-to-earn rewards in one system
Best-in-class tools built from everything we learned scaling @pixels_online.
You've been asking for shorter LB, so we are delivering a fresh 24-hour LB! π
We also plan to unlock several offers through the @pixels_online offer system for specific players during this 24-hour period π°β³
Happy mining! πβοΈ
A new mystery LB has just been released and will last for 2 days!
We have also increased the number of daily high-stakes dungeons for this weekend!
Happy mining! πβοΈ
We've just delivered the rewards for the very first Mystery leaderboard! π°π°
Some of you might be surprised by the rewards. We created a formula that considers:
- The likelihood of teaming up with other players π
- Time played by each player π
- Ensuring that anyone with higher points than you receives more $PIXEL π
Our objective is clear:
- To maximize the number of players with a positive ROI
This new approach introduces a fresh perspective on web3 gaming: you play, you have fun and we ensure you receive a fair reward βοΈ
Let that sink in
We've just deployed an update π
Now, every time a player is killed, the bag they were holding will contain only 50% of its $PIXEL
The remaining 50% will be redistributed throughout the dungeon βοΈ
We expect this change to increase the number of deaths per game, reduce incentives for teaming up, and make it easier for players to leave the dungeon with bags weighing over 100% π
We collected all the requests from this weekend's Discord messages and implemented them:
- Increased speed for players π
- Decreased speed for goblins π
- Introduced a new incognito mode where no one knows who each other is π₯·
At the end of the week, the top 30 players will share a total of $5,000. The exact prize distribution? That is also a secret, though the first place will naturally earn more than the second, and so on.
If this experiment goes well, we might shorten the leaderboard duration or increase the rewards.