@DK15779516@SadlyItsBradley You might be talking about the Surreal controllers. They're ok; not great. They lose tracking sometimes and have a pretty loud fan. The PSVR2 controllers with the IR tracking work the best IMO.
Co-engineered by ROG and XREAL, R1 brings the world's first 240Hz gaming AR to a massive 171-inch virtual screen, built for handheld, PC, and console gaming.
Pre-orders open:
🇺🇸North America & 🇪🇺 Europe: May 17
Your battlefield is no longer tied to a desk.
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#ROGXREALR1 #XREAL #ROG #GamingAR #ARGlasses
@SadlyItsBradley Secured one after panic writing a cron job with 30ms delayed, continuous mouse clicks. Wish I had written in a stop for said job though.
@Eldonchorizo_@CaptainChats I got the Pro XL for my M4 iPad Pro and realized it works wired as well on PC. Use that all the time just because of the more ergonomic separation.
@TFTCentral@AshifComposes Got mine in the states about a week ago. Preordered from LG direct which was estimated May 7th but arrived way early. Been digging it so far.
Spatial Ops: Campaign Edition is now available on Apple Vision Pro. Experience a full narrative-driven shooter with stunning 4K visuals, right in your living room.
Available now on the App Store: https://t.co/5v4UvYpNoP
#SpatialOps#AppleVisionPro
@svrc Blown away by how good this looks and how solid the streaming is already. I loaded Into the Radius 2 and sat down looking at foliage for longer than I'll admit.
Looks to only be regular titles still (not PCVR) but on Virtual Reality headsets. Still a great update but not as ground breaking as you put it.
“GeForce NOW users, from March 19th, can play at up to 90 FPS on virtual reality headsets, including the Apple Vision Pro and Meta Quest. Plus, more games are now available, and you can soon link your GOG account, enabling easier and faster access to your owned games”
Also, I don’t think we can assume a battery and compute puck solves all of the problems both companies care about. For example, Apple seems to care a lot about photon-to-photon latency, and I’m not sure a compute puck is near/fast enough for the bar they’ve set there. And Meta hasn’t shipped it yet so theres still a good amount for us to wait and see.🤞
My take is “can’t” isn’t the right word. They have very different performance and quality targets which puts different product constraints on what they would ship. They’re likely targeting different kinds of users too, but at least have very different design and product principles.