Explore an open-world MMORPG. Step into the storyline as Bisha Holm. Fight against a superintelligent adversary. Compete with opponents in dynamic game modes.
We’ve been officially rated 18+ by the International Age Rating Coalition (IARC).😎
Guess our cars crash a bit too real, and our freedom goes too far🔥
Proud to stand among the big leagues now - tested, verified, and certified.
RaceOnLife isn’t for kids… it’s for those who live fast🏁
If you're already a big boy, add it to your wishlist on Steam and Epic Games now and get a chance to play in Early Access!
Steam: https://t.co/LDuTVnSchi
Epic: https://t.co/0uYYnPyz0t
#RaceOnLife #IARC #bigboy #gamedev #indiegame
Can’t wait to see that Before & After video!👀
You’re right, in this update we improved the handling and did some "brain surgery" on the AI opponents🧠 They are still a bit wild and unpredictable, but our next patch will focus heavily on AI and physics tuning.
Btw, since you have such a great eye for spotting details and bugs, we’d love to see you in our Discord! Drop your findings in our #bug-reports channel, it helps our team squash them way faster!🤝
"The streets are starting to wake up"
In the latest RaceOnLife update, we’ve been working on a new location and preparing our next multiplayer mode - Street Racing.
This is not a clean racing track. It’s night roads, reflections on wet asphalt, city lights, traffic corners, and the feeling that every turn can decide the race.
We also added and improved several parts of the game:
• New location for multiplayer Street Racing
• Night version of the Carball map
• New Derby location
• Reworked vehicle physics
• Fixed several gameplay bugs
• More polishing for lighting, roads, collisions, and car behavior
We want each mode to feel different. Street Racing should feel fast and tense. Derby should feel heavy and chaotic. Carball should feel competitive and unpredictable.
There’s still a lot of work ahead, but RaceOnLife is moving forward with new multiplayer content, better driving, and a stronger open-world racing feel.
More updates soon.
@DDGX28 She can use the V button to move normally after a fight.
Did you manage to complete all the levels?
In the next updates, we'll be completely revamping the combat system✊
Thank you so much for testing and for the detailed feedback!🙌
We really appreciate it. Notes about damage, vehicle physics, motorcycles, race stability, and AI are very useful for us, and we’ll definitely take them into account for the next updates.
We’ll keep improving the damage system, car behavior, opponent AI, races, and new locations step by step.
Really glad you see the potential. We’ll keep cooking 🔥
Dear gamers!
We are determined to fix bugs and crashes, and will continue working to improve RaceOnLife via future updates to make sure you are enjoying the game.
It's only been a short time since the Playtest launched, but we've already prepared an update focusing on improving Fights and Racing modes, including enemy animations and car physics.
If you haven't joined the Steam Playtest yet, do so now!
@DDGX28 You asked on Steam and are asking again here?🙂 Let's do it in a couple of updates. We'll let you know when we update the Playtest and you can make a video.
RaceOnLife | The Playtest Begins
Hello everyone!
The Playtest is officially available now. Please request access on our Steam page and we'll approve you shortly!
We haven't released any updates in a while, not because there weren't any, but because we were preparing the playtest version. And now, based on your feedback, we'll continue to improve RaceOnLife and share updates more often!
Thank you for your enthusiasm and support!🫶
https://t.co/5R46I8rCN3
Hey! Did you get access to the Playtest?
Play for a bit.
We just wanted to show you a small part of what we've been working on. As you may have seen in the disclaimer when you launched the game, this is far from final. This version simply hasn't added the core gameplay mechanics yet.
You ask: Where is the open world?
The terrifying truth is that you're not ready for it yet.
Before the city gates open, the AGI is running a training simulation. It wants to measure human reflexes, aggression, and survival instincts. It collects your data.
This is precisely what the current RaceOnLife Playtest is. These aren't just "game modes". You are inside the AGI arena.
🏎️ Racing = High-speed evasion testing
🥊 Fighting = Close-quarters combat mechanics
🚗 Derby = Pure vehicular survival
⚽ Carball = Kinetic energy manipulation
The open world is the reality that will soon crash down on us. But right now, you must prove yourself worthy of joining the Resistance.
🔥 The Playtest is LIVE and FREE. Request access now and show the machine what you’re made of!
The modern gaming industry has become cowardly - sterile racing, plastic physics, and a fear of experimentation. We're here to kick these standards in the ass.
"An indie studio can't handle Open World."
"You'll run out of money."
"It's too ambitious."
Blah, blah, blah. While industry giants have been selling you the same skins for 10 years straight, we're building the first Immersive Reality Racing RPG in Unreal Engine 5:
- You play as YOURSELF (face scan), not a doll.
- You build a business and fight for territory, not just drive around in circles.
- You feel every hit.
Come playtest in January. Try it for yourself.
#Gaming #IndieDev #OpenWorld #Racing #Playtest
Merry Christmas! Drifting into the holidays 🎅
2025 - Was just the warm-up lap
2026? - We’re going FULL THROTTLE
Thank you to our incredible community for riding with us. Get your engines ready, big updates are loading... ⏳
The RaceOnLife team wishes you a legendary New Year 🎄 and happy holidays!
@DurakiMedin Hey, thank you for your interest! We're doing everything we can to give subscribers access to the game before the New Year.
However, Unreal Engine is unpredictable, and we can't announce a precise date yet🤫
We hear "Make the game easier, players don't like to lose."
We say "Look how beautifully he flies!"🏍💨
For years, we’ve been breaking the rules. We don't take shortcuts. RaceOnLife is a protest against sterile, boring games. It is a tribute to those who value raw skill, reflexes, and the heat of the moment.
This screenshot isn't a glitch. It’s the philosophy of RaceOnLife. We are building a world where physics shows no mercy, and the road doesn't forgive overconfidence.
We are bringing fear, adrenaline, and the consequence of failure back to racing. Because that’s the only way to feel truly alive at the finish line!🏁
#RaceOnLife #IndieDev #RealPhysics #Gaming #Adrenaline
We've spent thousands of hours tuning physics and lighting so you can feel the weight of every turn. We are building a sustainable economy wrapped in a high-octane experience.
The engine is warm. Are you ready to take the wheel?🗝
For few years, we've been pushing Unreal Engine to its limits to prove a point: Ownership and Adrenaline can coexist.
This isn't just a render. This is real-time racing where every corner counts. The next generation of skill2earn is loading 🫡
#UE5 #IndieDev #Web3Gaming #RaceOnLife #Gamedev
The world of RaceOnLife just got way more real 🌍
Now not only you can communicate with NPCs, but NPCs themselves interact with each other! We've added more random events and dialogue. NPC bandits can harass random passersby and react to other bands.
Every citizen has a unique backstory, daily routine, and mood. They work, shop, sleep... and yes, they remember EVERYTHING you told them🧠✨
🔹 NPC-to-NPC interactions and dynamic events
🔹 Bandits now harass locals and rival bands
🔹 Full daily routines: work, shopping, sleep
🔹 Persistent memory: they remember your conversations
🔹They see when you are wanted by the police
The track is yours, but the city belongs to them.
#UE5 #IndieDev #OpenWorld #AI #GameDev #RaceOnLife
Ever feel like your in-game achievements are just... pixels? 🎮
Many games are built on systems that don't truly reward your time or skill. You grind for items you never really own.
We believe in a different model.
In RaceOnLife, your skill is the only thing that matters.
✅ True Ownership: The rewards you earn that belong to YOU. Trade them, sell them, collect them.
✅ Skill-Based: No pay2win. The best racer wins. Period.
✅ Real Value: Your victories translate into real-world assets, not just points on a screen.
It's time to stop renting your success and start owning your legacy.
Ready for races where your wins have real weight?
#GameFi #PlayToOwn #RacingGames