Behind-the-scenes look at our automatic asset morphing tech in @readyplayerme, transferring any clothing item or accessory designed for one character to another.
In the process mesh geometry gets automatically displaced through several iterations and optionally re-skinned to the target character with no explicit definition of asset categories necessary. Create assets once, wear on any avatar.
1/ The Public Wave of the PlayerZero x Meebits wearables mint is now open!
➡️ https://t.co/t48wgk7ABr
Play with your Meebits-inspired wearables using any PlayerZero avatar, earn Bits, and have a shot at winning Meebit #17714.
To qualify mint and hold your packs today!
The first-ever Meebits wearables are now available to mint on @opensea
Built in partnership with the @MeebitsNFTs community, this collection is a tribute to their legacy and a promise fulfilled of making them interoperable gaming avatars
Snag yours today 👇
Ready Player Me is the trusted avatar partner of choice for 4k developers, with over 23M avatars created and used across games and 178k wearables sold via @weareplayerzero
https://t.co/eRx2Itj8CY
We are excited to introduce a new experiment to help game developers drive more revenue – the developer rewards pool.
The initial phase is simple:
1⃣ Players buy cosmetics in @weareplayerzero.
2⃣ The revenue from sales is accumulated into a pool.
3⃣ Funds are distributed to game developers based on engagement within their games.
Learn more here https://t.co/87yfE1ZZJK
Enabling 3D avatars to seamlessly integrate with 2D games 👇
How @readyplayerme SDK is enabling @weareplayerzero avatars to go straight into 2D games.
If you're building a 2D game, we'd love to publish it!
🎉 El Hero x Ready Player Me 🎉
📱 1M+ downloads in less than 12h
📺 Launch stream with over 2M views
👥 Major Free Fire streamers, like El Gato (17M followers), broadcasting the game.
soon... @weareplayerzero 👀👀👀