SUBMERGE is now open at @artechouse DC.
14 immersive worlds in 18K resolution. 18 interactive installations. Works from 17 artists.
Powered by @rendernetwork.
Get tickets: https://t.co/knzw0FfEcL
A few highlights from @SpenserFX’s talk, all powered by RN:
- 22,000 frames at 12K for the @LatinGRAMMYs for @rauwalejandro, rendered in under an hour.
- 27,000 frames at 4K for Sunspark by @Glitch_Black, now selected by 45+ film festivals.
- 18K immersive content for SUBMERGE @artechouse.
And a 4D Gaussian splat experiment made up of 288M+ splats.
NYC, we’re less than an hour out.
@Mo_Plus_Design kicks off at 1PM. Stop by the Render Network booth for an immersive VR experience, Render credits for artists, and some Render swag.
See you there.
GM Art Lovers 🌊❤️
@artechouse DC’s SUBMERGE Project is live — Beyond the Render puts 13 artist teams (incl. Maciej Kuciara) on a 280° 18K canvas, powered by @rendernetwork.
#InkseaDailyArt
Render Network is opening a new round of onboarding for the rendering node pool.
We’re currently looking for nodes with fewer than 4 GPUs, 16GB+ VRAM, and reliable weekday availability.
Interested in joining? Apply here:
https://t.co/L6LXAkcHMF
From live events and filmmaking to immersive experiences and Gaussian splats, @rendernetwork is powering new ways for artists and creators to bring their work to life.
This Sat, @SpenserFX takes the stage at @Mo_Plus_Design NYC to share more about how artists are using the network across these workflows.
Get tickets: https://t.co/JHUdqA6J66
Created using @rendernetwork, “Satori” by @jpierce_art takes viewers through a landscape of light designed to inspire mindfulness and presence.
Now on view as part of SUBMERGE at @artechouse DC.
Get tickets: https://t.co/knzw0FfEcL
Inference = the model already exists. Now you’re just running it.
Chat reply, image gen, embedding, agent step - a job kicks off, a GPU does the work, you’re done.
That’s what @Dispersed_ai is for: on-demand GPU when the request shows up.
Try it: https://t.co/b7aXGGoHCo
The real question isn’t “serverless or dedicated.” It’s whether your infrastructure lets you choose the right billing shape per job. That’s a one-off task billed for execution time, or a live endpoint billed for uptime, instead of forcing your whole system into one model.
Catch @JulesUrbach tomorrow at @BlenderConf for a look at the Future of Rendering, from GPU and neural rendering to the workflows bringing them together across VFX, film, games, immersive media and more.
Thurs - 11 AM CEST.
More info: https://t.co/gqrYGpgswf
Created in celebration of 60 years of @StarTrek, Legacy of Yesterday is a fan-made film that brings together generations of the franchise.
All space shots and interiors were rendered on @rendernetwork in just four weeks.
Watch the full film: https://t.co/lFpK5bUEbg
@SamuelCocklings