@NightSkyGames A while back you shared an article you wrote on google plus about flirting advice and how it applied to the design of Firebrands. Would you happen to still have a link to it? I really enjoyed it and would love to share with friends interested in related design Qs
@quinnHPM ... give instructions to one person on what to read + how to communicate the game to others; have handouts with reminders of goals, tone, strategies, and suggestions; use conversational tools that are few, straightforward, and that come up early.
@msln123@ChloeCunha the core struggle of the werewolf, to be sure. I find it useful to remind myself to buy human shampoo, for hope, dog shampoo, for practicality, and strong locks