PSA don't try to craft a pvp weapon for early 3week advantage it bugs out and stays 298 in pvp.
Maybe something to do with recrafting galactic voidcharge to save money on buying enchant?
This week I uploaded a hour long video called "PvP Matters" and it talks about all of the pain points of PvP and what I think can be improved to get more players into the scene. It's just a response to the recent interview that said something along the lines of 'Blizzard needs more players to justify putting resources into PvP', which is kind of alarming to me...
Video Link: https://t.co/us2fZvLDt0
Here are some of the things I talk about that I feel could benefit WoW PvP:
Low Maintenance/Communication - Pretty straightforward. PvPers get 1 new arena every few expansions and new vendors every season. That is pretty much it. As far as innovation goes, there isn't much left that can be done. BG Blitz/Shuffle have been great for the game. For communication, it's obvious there isn't any. A simple Q&A between seasons would go a long way. Acknowledging glaring bugs (MC bug) and saying they are being worked on would make it feel less like PvPers are screaming into the void.
Backwards Logic - Getting more players to play BEFORE committing resources to it makes no sense. RBGs have had the same reward for 14 years, they don't even get a seasonal title. Why would anyone queue RBGs if they already have the title? Same with 2s. It has no rewards, literally no incentive to queue the bracket, just for the love of the game. **There were 1 million shuffles played in the last 3 days, how does that alone not justify more resources being added to PvP??**
MMR is flawed - in its current design, players are rewarded for waiting until the last 2 weeks of the season to queue and get rewards. This shouldn't be the case, reward players who play the entire season. It has also been CAPPED at the start of multiple seasons, making it awful to push for both high rated and low rated players.
Seasonal Battle Pass - Seasonal battle pass, similar to trading post. Include buffs like extra honor/conquest gains for alts. Also, let us transfer conquest instead of the RNG boxes. And yes, at the end of the battle pass a token to buy an old elite set. Make it once a season per account of course. I don't care what others say, people can literally buy Swift Zulian Tiger on the BMAH. I raided tier 3 and people can buy it off BMAH/craft it now, it doesn't make me mad. IT'S FINE. There can also be 'quests' at the end of each milestone that encourage players to PvP in other brackets they might not play (Win 2 Rated Battlegrounds or 5 BG Blitz).
PvP Rewards - Just give a glad mount recolor to every bracket. Some people only queue specific brackets and that's okay. Encourage people to push 2s/RBGs with these rewards. 3s is no longer the main bracket for most people now and that's okay.
Separate PvP Realms - Down the road, I really don't see PvP being part of the main WoW game. I see it has a sub-game, similar to Plunderstorm. Separate realms, like tournament realms, that allow players to easily buy/swap gear and instantly queue. Introduce a PvP area with mini arenas that people can jump into and queue/duel. Maybe introduce an area to practice during queues.
Changes are too slow - obviously a major pain point for big companies, but still impacts players. Easy example is the current MC bug. MC has been bugged for multiple expansions in different ways (D/C, lag, etc). Right now, you will disconnect an Evoker if you MC them after they Hover. It should, at the minimum, be disabled and replaced with something different for Priests (like Void Shift). These things will heavily discourage players from queueing and major bugs like this at the start of seasons/expansions just make people not want to queue more.
Flex queue - add to 2s/3s brackets. Let me hit queue and find a 2s DPS partner for me when I have no partners around to play. The goal of PvP should be to play the game as quickly as possible. I wouldn’t be opposed to blizzard removing solo shuffle and blitz, and adding flex queue to 2s/3s/rbgs. Rbgs and rated bgs would get blitz format/rules for maps.
Healer Balance - want shorter queues? Make healers fun and viable. Buff the 2 weakest healers every few weeks to encourage players to not just play the meta.
AWC Prize Pool - I would love it if players could contribute to the prize pool. I would love to have a tabard with my favorite team's crest on it and represent them in-game.
PvP Exposure - Expose more players to PvP by having PvP players on the Warcraft channel for a few shuffles/queue sessions! Could be community-voted and/or AWC competitors! Similar to twitch front page, do a Warcraft PvP Front Page
There's a few other things I talk about, but this is generally what the video goes over. I know everyone won't agree with some things said in it, but that's okay! I just want more players exposed to PvP and for it to continue. The best thing Blizzard has going for them is that there's no other game like it, so commit to putting resources into it!
There's a few changes next patch im really excited for.
Wish the honor talent update would kill mass invis, but doubt it since they already only announced the cooldown increase nerf.
Massive Blizzard W
Better late than never. I'm happy to see Blizzard finally starting to take action against wintraders and people who cheat. I really hope this is going to continue going forward.
There is nothing worse in Wow currently than Ret Pally design in PvP and is making many players quit. Ret is a second healer with the most utility in the game, that makes every single game from 2k to 3k last 10 minutes at minimum with them being unkillable and doing low dps.
The amount of “finally Rogue/Mage is dead” takes over a universal DR change is wild. CC isn’t some niche mechanic one comp abuses. It’s literally the foundation of arena. If your solution to PvP balance is making setups less important, you’re changing what arena fundamentally is.
Precognition tracker gone. Interrupt tracker gone. Melees offensive cooldowns tracker gone. It’s becoming harder and harder to be a caster DPS in PvP with every patch.
Very concerning given that Blizzcon LAN is happening soon
If you're not going to ban wintraders in PvP, can you at least stop people from endlessly queuing and declining until they get the lobby they want?
50+ queue pops in an hour with no game gets old pretty fast. They're effectively holding the ladder hostage @BlizzardCSEU_EN
@Mvqdh@dipicat1 Mass invis pruned not even arc should have it blinkstun 1 charge.
Glimpse havoc only.
Nully its own ability 30sec cd 2 charges.
Warrior tremor pruned.
Aggro ret rework.
Devourer actually being a caster rework.
Scatter shot back, but dodge/parry.
Imagine a practice arena mode with a working pvp target dummy. (ai menu mock up).
It would be nice to have 3 dummies and you could practice arena 123 keybindings etc.