….
To all of our friends who dedicated the last years to providing us with literally life changing experiences, a simple “thank you” will never be enough.
You deserve so much better. I know you’ll all go on to do amazing things and I can’t wait to see you all succeed.
To the Destiny 2 community,
Thank you.
As artists, our goal has always been to create worlds filled with wonder, mystery, beauty, and adventure. But what brings those worlds to life is you. You take our designs, our napkin sketches, our "wouldn't it be cool if..." ideas and transform them into something real. Your creativity, your passion, and your love for the game give our work purpose.
We've always believed Destiny could be a place where expression is celebrated, where players can see themselves and each other in the worlds we build, where every Guardian can forge their own legend—and you proved it.
Watching your Guardians grow, embrace new allies, take down bigger and badder bosses, solve mind-bending puzzles, dodge death traps, avoid Taken boopers, and overcome every Raid challenge we throw at you—all while looking incredible—has been a constant reminder of why this universe matters.
You shaped it. You made it matter. You are the light of Destiny.
With Monument of Triumph, we set out to create a series of love letters to Guardians, new and old. We shared a preview last week of armor inspired by early designs from the original Destiny but have also sprinkled some winks and nods throughout the rewards releasing tomorrow. We hope they feel like a small thank you for everything you’ve given us.
From all of us on the Destiny 2 art team, thank you for supporting us, inspiring us, and continuing to bring this world to life in ways we could never have imagined. You give our art meaning.
With gratitude,
The Destiny 2 Art Team
Sony Employee: "Hey boss! We had 100k people watching the state of play the entire time."
Sony Boss: "Wow thats a lot of people, they must've all been really excited to see the reveal for all of our upcoming games."
Sony Employee: "Well............"
There is no war but class war.
Pete Parsons would be thrilled that all of you are blaming each other instead of focusing on him and his generational mismanagement.
Marathon didn’t kill Destiny. The community didn’t kill Destiny. Management did.
I want to give my sincerest thank you to all of the devs who did everything in their power to get the game into as good of a state as possible with this final update.
I take solace in the knowledge that no matter how much time passes, there will be something fun to return to ❤️
I owe so much to Destiny. My wife & I (who I met playing Halo) were so excited to try out the new Bungie IP. We had just moved in together (bf/gf at the time) and had bought posters that we framed before it even came out because we thought the art direction was so sick - she got a Titan Poster, and I got a Hunter Poster (didn't know I'd end up becoming a Warlock main 😅)
We were just instantly hooked. It was so different than any game we had ever played.
Meanwhile, I was at a low point in my post-college 9-5 career. I had graduated with a degree in Film & TV Production + a minor in creative writing, and landed a job at an advertising agency in NY. It was a paycheck... but I was creatively unfulfilled, and I wasn't happy.
I told my gf I wanted to try making some videos as a hobby - I had been inspired by seeing D1 alpha videos by @DattosDestiny, and thought I could find a new creative outlet as a hobby. I started with videos for Halo: MCC (Halo being my original obsession), and then pivoted to Destiny content because the game continued to pull me in.
I met so many people that would become lifelong friends, but I didn't know it at the time. I met other small-time passionate creators, podcasters, and more. I had found my creative outlet and then some. I got advice from amazing people like @MTashed who always told me how good he thought my content was, & was always in my corner - saying I could easily go full time.
For years, I would work my 9-5, then come home to punch in at my 'other job': streaming, grinding, & making videos. It was demanding, and at times, incredibly exhausting. But I had found my people.
Finally, I made the decision to make the plunge & go full time, and it remains the most soul-satisfying career move I ever made. The memories. The challenges. The community we've all built, together, over a number of years playing this incredible game.
Over the past 2 years or so, I've been branching out with covering other games which have all been a blast, and I'll continue to do so... but Destiny was my anchor. Even though I've been covering it much less lately, the news from yesterday will forever leave a hole in my heart. Even when time marches on, and it slowly begins to scar over, I'll always feel that it's there... but I'll also feel the fond, unreplaceable memories I've collected playing Destiny for years & years.
No matter what I read in the gaming journalist tabloids, I'll forever remain hopeful for some kind of future for this incredible, un-matchable franchise... because I know in my heart of hearts, that if we ALL woke up one day just to see that tweet of a giant "3" hovering out in space, the reaction would be simply nuclear.
Exactly why its so important that we make as many memories as we possibly can with this one final update.
Its our last chance to do so. Gotta make it count.
I've been trying to be chill about Destiny ending, had a feeling months ago this would be it. Yet each tweet I see about what was actually pitched or what could of been due to the dev team listening to the community but wasn't green lit by c-suite... is making my blood boil..