I've completed the terrain generator for @SubstrataVr and Metasiberia.
A large number of islands and tools are available. You can also use map data.
It was originally a code @lifeinthegutter
https://t.co/uOQfCckKUW
Gaussian splatting in the Substrata/Glare engine, based on work done by @russiaman and Claude-bro. Silouhettes look a bit fluffier than they should, I think this is due to blending in linear space instead of non-linear sRGB space. not 100% sure tho.
my modest proposal for new transform gizmo in 😇@SubstrataVr
Original supported only 1D translation\rotation by X\Y\Z axis and no scale at all.
New support:
- 1D translation\rotation\scale
- 2D translation\scale
- 3D scale (uniform scale)