In RIO: Raised In Oblivion we have vehicles that resemble some real-life classics. Can you identify which ones they are? Leave it in the comments! ππ₯
We continue to invest in refining the lighting and shadow details that make all the difference in the playerβs experience. Today, weβd like to share a brief update on the progress of our environment development. π
Hello survivors,
Today we bring you some updates from the first week of February, along with some bug fixes in the game. We are focused on delivering the best for you! Join our Discord so you don't miss the opportunity to play! πΎ
Discord Link: https://t.co/StYORuwwwR
The MATCHAIN branch is now integrated into RIO metaverse! π
Additionally, our latest update brings improved AI, visual and sound enhancements, new systems, and much more! Check out our latest patch notes.
Hello, Survivors!
Today, we're bringing you a showcase featuring player gameplay in co-op and our intense PVP action! Join the action and connect with us on our Discord!
https://t.co/KoGAxzq2k0
Hello, community! Weβve already started closed testing with our group, and every week weβre diving deep into the gameplay. The feedback has been amazing! Check out these screenshots of people exploring the @matchain_io store, located within the game in one of the Safezones.
Hello, survivors! Showcasing both first-person and third-person perspectives, several iconic locations, and the expansive size of the explorable map.
@matchain_io
Hello, survivors! We are finalizing the map and optimizing every detail to reach as many players as possible. Check out the video showcasing the main areas and the environment from a third-person perspective.
@matchain_io#GameFi#RIO
A survivor using the Ghillie Suit camo system, a great strategy! Plus, they were lucky enough to find RIOCOIN, an item that can be withdrawn from the game and exchanged for real money. Letβs go!
#game@matchain_io
Work in Progress
New weekend video testing updates and tweaks in gameplay and environment:
Enhanced first-person gameplay.
Implementation of a new attachment system.
Map improvements, making the environment lighter and more vibrant.
.
@matchain_io#game#niterΓ³i
We're putting a lot of effort into the functionality of our ecosystem, focusing on game objectives. Our goal is to bring RIO to life, so players arenβt just wandering around or looking for other players. We want you to engage with shops, missions, crafting, and more.
@matchain_io
Night system implemented and configured. It took a lot of work, but the results are coming as the RIO game progresses. Letβs keep moving forward!
@matchain_io#GameFi#Web3#Web3Games
Testing the game's gameplay, the rain randomly started falling right during the tests, adding an extra layer of intensity. The gameplay is amazing, and we can't wait to share this experience with you all!
#gameplay#Riodejaneiro#leblon