📜 Set off on a journey through Colossal Cave 3D, a reimagining of the classic text adventure from industry icons Ken & Roberta Williams👑 Play it today! 🐲
Greetings everyone! This is Ken Williams.
Today, at 4pm west coast time, 7pm east coast, Roberta will be live in chat on YouTube while we premiere a one hour video of her playing our game Colossal Cave. After the video she will go live on YouTube to answer questions about anything; the game, King's Quest, the Sierra days, our boating, or whatever anyone wants to ask. It should be fun!
https://t.co/EiYHvRwqEd
🎮🕵️♂️ What’s your favorite Colossal Cave or Sierra Games easter egg—whether hidden inside the games or discovered somewhere unexpected?
From Space Quest III’s surprise cameo by Ken Williams hiring alien devs…
To Fallout 76 sneaking in a nostalgic “PLUGH” block set in the middle of a cavern…
We want to hear the wildest, most clever, or most obscure nods you’ve ever found. 👇
Drop them in the comments—we might feature some of the best ones!
#ColossalCave #SierraGames #EasterEggHunt #RetroGaming #PLUGH #AdventureGames #SpaceQuest #KenWilliams
🎼 That sound. That mountain. That feeling.
If you played a Sierra game in the '90s, you know exactly what we’re talking about.
The logo alone was a masterpiece—audio and visual.
We found a video that captures every Sierra startup from 1989–1999.
👇 Link in the reply!
#SierraOnline #RetroGaming #ColossalCave #PCGaming #90sNostalgia
As we grieve this loss alongside so many others, we also want to uplift the causes close to her and her loved ones:
💗 Donate to her GoFundMe: https://t.co/PGCciDISEE
Support the October event in her honor on Kickstarter: https://t.co/AVvYDNdNul
Even if the event date has passed, you can still take part.
🖤 In Memory of Roberta Vaughn
We are deeply saddened by the passing of Roberta Vaughn—a beloved friend, collaborator, and voice in the adventure game community. To many, she was a superstar—radiating warmth, wit, and passion for the games and players she championed.
Before Colossal Cave returned in its modern form, Roberta was already there—supporting, promoting, and believing in it. Her spirit lives on in every adventure we continue to create and share.
This photo captures a special moment—one filled with warmth and connection. “I love how I’m wearing a heart pendant as we embrace,” Roberta Williams wrote. “It just felt right.”
Our hearts are with everyone who knew and loved Roberta Vaughn.
She truly made adventure games—and the world—a better place.
Please take a moment to support her family and legacy in this tough time by using the GoFundMe and Kickstarter links below ⬇️⬇️⬇️
#RobertaVaughn #ColossalCave #AdventureGames #InMemoriam #ThankYouRoberta
🖤 In Memory of Roberta Vaughn
We are deeply saddened by the passing of Roberta Vaughn—a beloved friend, collaborator, and voice in the adventure game community. To many, she was a superstar—radiating warmth, wit, and passion for the games and players she championed.
Before Colossal Cave returned in its modern form, Roberta was already there—supporting, promoting, and believing in it. Her spirit lives on in every adventure we continue to create and share.
This photo captures a special moment—one filled with warmth and connection. “I love how I’m wearing a heart pendant as we embrace,” Roberta Williams wrote. “It just felt right.”
Our hearts are with everyone who knew and loved Roberta Vaughn.
She truly made adventure games—and the world—a better place.
Please take a moment to support her family and legacy in this tough time by using the GoFundMe and Kickstarter links below ⬇️⬇️⬇️
#RobertaVaughn #ColossalCave #AdventureGames #InMemoriam #ThankYouRoberta
35 years ago today, Ron Gilbert finalized the gold masters for Monkey Island.
(They were labeled 1.1 because the game was sent back into testing during the final two weeks, prompting a version update upon its return).
A defining moment that launched a legendary adventure!
🎥 Missed it?
Ken & Roberta Williams sat down to answer YOUR questions—from Sierra deep cuts to their thoughts on modern game design. It’s one for the history books.
🧠💬 Don’t miss this rare conversation with two legends.
👇 Link to the full video is in the replies!
#ColossalCave #KenAndRoberta #SierraOnLine #AdventureGames #RetroGaming #GameDev
@indiegameiacs@DollCanaan If you love adventure games and Sierra On-Line, founders Ken and Roberta Williams developed a reimagination of one of the first adventure games ever, Colossal Cave!
Available on all platforms here: https://t.co/eC3V6uHMf1
We’d love to see your adventure! Happy gaming! 😁
I'm starting to think about what I might do next as a game. Realistically, the answer is probably "nothing". I'm very happily retired and not sure I'd want to tackle a big project. That said, I'm very curious how AI can change games. I'm early in my research and trying to understand how (from a code perspective) game development in an AI powered world works. Specifically, I'm trying to understand the business model.
Anyway .. for those of you who are thinking similar thoughts, this is my conversation with ChatGPT....
https://t.co/clS2yI72PA
Probably the most interesting part of the chat is the comment that 7% of games on Steam are already using some AI. I seriously doubt that, but it does show that things are changing much more rapidly than I had imagined.
There are lots of cultural, financial, legal, and other issues here. We are in uncharted territory!
A really nice article about Roberta and her games on https://t.co/9mCY3bt4PT today.
https://t.co/9agbvhEeqJ
Unfortunately, if you aren't a subscriber you can't read it. Darn.
Roberta was also in Le Monde a few days ago.
https://t.co/oRFalKpEBA
Once again - the article is behind a pay wall, and in french.
We are honored by all the recent attention.
When we are boating we miss making games, and when we are making games we miss boating. 24 hours in a day is not nearly enough for all we want to do. Oh well...
Want a free game? Are you an Android user? 🤖🎮
We launched Colossal Cave on Android last year—and ran into trouble. The game’s a beast (1.2GB!), and older phones just couldn’t handle it. Result? Buggy installs + 1⭐ reviews, even though players liked the actual game.
We’ve now fixed that. A huge update just dropped:
✨ Upgraded graphics
🚫 Removed support for underpowered devices
✅ Only phones that can run it will see it
To celebrate, I’ve got 100 free promo codes. No strings—just email [email protected] and I’ll send one.
All I ask? If you enjoy it, leave us an honest review on the Play Store 🙏
Let’s get this game the rating it deserves.
– Ken Williams
#ColossalCave #AndroidGaming #RetroGaming #GameDev #SierraOnLine
Want a free game? Are you an Android user? 🤖🎮
We launched Colossal Cave on Android last year—and ran into trouble. The game’s a beast (1.2GB!), and older phones just couldn’t handle it. Result? Buggy installs + 1⭐ reviews, even though players liked the actual game.
We’ve now fixed that. A huge update just dropped:
✨ Upgraded graphics
🚫 Removed support for underpowered devices
✅ Only phones that can run it will see it
To celebrate, I’ve got 100 free promo codes. No strings—just email [email protected] and I’ll send one.
All I ask? If you enjoy it, leave us an honest review on the Play Store 🙏
Let’s get this game the rating it deserves.
– Ken Williams
#ColossalCave #AndroidGaming #RetroGaming #GameDev #SierraOnLine