A lot of people asked for the full AAA Mario video to be dubbed over in the same way, but I wanted to wait for a good idea to come to me. 6 months later, here it is. Focus, M.
ft. @ArielHck as Peach
w/ @adamasenko as Bowser's Goons
and ??? as Toadsworth
Original video source by @FunkyzeitG w/ music by Kevin S.
#summergamefest
The problem with that take is that it wildly misrepresents how someone in Asha Sharma’s position actually operates. She’s the CEO of XBOX, a multibillion‑dollar division inside one of the world’s largest companies. Every strategic decision she makes is filtered through financial governance, legal oversight, PR risk assessment, and the internal data teams who track player behaviour at scale.
To imply she could be “bamboozled” by a so‑called vocal minority on X isn’t just wrong, it’s patronising.
Xbox Showcase was a very strong showing from Xbox, I genuinely cannot believe they managed to announce Persona 6 here on top of the huge line-up they have for 2026 and 2027, A great showcase.
I rate it: 8/10
My highlights:
- Persona 6 (WOW)
- Persona 4 Revival
- Gears of War E-Day
- Metro 2039
- Fable
- Halo Campaign Evolved
- State of Decay 3
I am moving away from games journalism and this piece is a peek into my style of writing that doesn't involve me saying "combat" all the time.
i'll always have a lens toward games, but i will be covering it differently. altho i'll still do reviews here and there cos i love them
Final Fantasy VII Revelation Director Naoki Hamaguchi visited @maximilian_ on stream to dig deeper into some of the details revealed at Summer Game Fest, including the meaning behind the new title for the third installment.
@WarlordRenegade@DMGRedux I don't think you realize the amount of effort Geoff has to put into lining up all of these games to debut at his show. And he really does a lot of it himself. Not to mention sponsors and the rest.
I read through the entire long FF7 Revelation Denfamico interview with Hamaguchi. Here are some huge revelations (pun intended 😏) about the game and what we know so far, translated/summarized by me:
-Player choice will have consequences unlike Rebirth, and this will affect the storytelling of the game. Each player might end up with a completely different experience.
-The Highwind airship will be available from the beginning of the game
-The wear system (jobs) will also be unlocked early on in the game.
-New stories will be told regarding places not explored much in the OG
-There are a lot of areas you can access with the Highwind early on, but you might not be able to proceed since enemeries are incredibly strong. They want players to have the feeling of "what should I do first?"
-The scale of the 'open world' feel of the game has greatly expanded
-Vincent gameplay allows him to switch between human form and beast mode with one button. There is no time limit, similar to how Yuffie uses her shuriken mode.
-Cid is very adept at aerial combat
-Vincent and Cid have synergy elements as well as with other characters too.
-Zack will have even more scenes in Part 3 and plays an important role
-The idea of multiple timelines is conveyed through Zack's presence and his part of the story
-The replacement VA for Reno has been decided, and Reno and the Turks will have a lot of screentime in this game.
-Wutai is incredibly fleshed out this time around, and the Turks will also be a part of it. Wutai will have a very political storyline involved.
-Midgar is back in Part 3 and you can explore it again, and you may even encounter some Deepground characters as well...
-Rocket Town is indeed in the game. Hamaguchi says they actually wanted it to show up in Rebirth, but they decided to have it in Revelation instead. It will be accessible towards the latter part of the story
-The underwater area will appear in Revelation, but he can't delve into details just yet
-Hamaguchi says that OG FF7's Knights of the Round summon was something that came up in discussions in every part of the FF7 Remake series. They are currently developing the content to be worthy of its epicness, so he tells fans to look forward to seeing how it will be shown in the game.
-FF7 Revelation does indeed have an ending, and it is one that Hamaguchi is proud of that serves as a conclusion to a series that has taken more than ten years. As for what that ending will be, you'll just have to experience it yourself.
-The affinity system from Rebirth will be different in Revelation. More focus will be put to some extent for all characters to flesh them out properly.
-If you want to learn more about a certain character, you will be able to do so in a way that will deliver a different experience than the one in Rebirth.
-Hamaguchi doesn't really like the concept of multiple endings and as a creator wants to deliver a confident ending to the FF7 Remake series; HOWEVER, player choice in Revelation will heavily affect what outcome you get that actually changes the storytelling of the game.
-Mini games will not be less in number, but they are toning down the difficulty for players who had issues with them in Rebirth
-The slap fight between Scarlet and Tifa is indeed still in the game and will be a mini game lol
-The theme of FF7 Revelation is "resolve." Everyone has followed the journey of Cloud and his friends for almost a decade at this point, and the story is filled with determination as it heads to its finale. The development team has put their resolves into delivering something truly great for everyone to enjoy.
"Long story short, the world's in trouble, and has been for a while."
Take your first look at Final Fantasy VII Revelation, launching simultaneously on PlayStation 5, Nintendo Switch 2, Xbox Series X|S, Epic Games Store and Steam in Spring 2027.
Final Fantasy VII Revelation, the thrilling conclusion of the FFVII Remake Series, launches simultaneously on PlayStation 5, Nintendo Switch 2, Xbox Series X|S, Epic Games Store and Steam in Spring 2027.