With all the hard work put in by all of our team member, we are proud to say that the release version of Timely Manor is now out on https://t.co/u5pIm3uxVO: https://t.co/p5sqpgCXlV
Just a bit away from releasing our final version of Timely Manor so make sure keep an eye for that update soon.
But in the mean time, you can download our game's PAX build at: https://t.co/WmGujPvsDB
From the Timely Manor team, we wanted to thank everyone who came by the Swinburne booth and played our game. If we had time travelling powers, we would do this all again. But in the mean time, we'll be working hard to give you an improved version soon!
#PAXAUS
Oops! Looks like somebody moved a rock in the past and changed the timeline because we've just found out that Timely Manor has moved from booth 1440 => booth 1240. Below is the updated so you can find us @PAXAus.
#PAXAus#gamedev#studentgame
We're only 9 days away from Timely Manor premiering at @PAXAus! In the meantime, here are some more 3D models from our game.
#PAXAUS#gamedev#3dmodeling
And thats our team! We'll be at PAX through from the 7th to the 9th, showcasing Timely Manor at the Swinburne booth. If you see us, feel free to come say hi and ask about our game. We hope to see you there!
With two weeks until our game premieres at @PAXAus (look for us at the @Swinburne booth!), we thought it was time for the team to introduce ourselves. Meet the crew that brought Timely Manor to life.
#gamedev#paxaus#indiegaming
Meet Will Burns, one of our programmers. He built the game in Unity alongside the other programmers, specialising in creating the playersโ inventory and various item interactions. You can find him here:
https://t.co/QpDMSkhXgo