@fettR6S If they win they gain a ton if you lose to bad players you lose a lot of elo. Ppl should have a chance to play better players for a reward. It's not like this is every game, when there are fewer players at the top this is inevitable.
@Ambi_R6@ncjack_ What's the problem, if they win they gain a ton if you lose to bad players you lose a lot of elo. Ppl should have a chance to play better players for a reward.
@iiTzTimmy These points could be easily addressed by doing one thing - adding these factors into elo +/-.
Ex. If you solo queue into a 5 stack and win, there should be a multiplier on your gain. If you lose to a 5 stack, you lose less. Same w/ average rank of other team.
@Alem4oR6 It's bc there are too few champs since elo gains are too low per game. It's not like 2.0 where you play against champs that are gold lvl players.
@kaysan https://t.co/OP0koLYtpS
Strange how you buy into what the western media cherry picks to show you, hard to believe you've ever been to Iran bc the majority of Iranians do not support this intervention.
@Schwarzi66_R6@Keerurgo They also acknowledged the content gap at the last season reveal when they addressed savesiege. This is most likely how they will accomplish this since they didn't have 4 ops planned for this year.
@Keerurgo@Schwarzi66_R6 Again you gave an example of pre-existing assets. It's literally copy paste ranked queue but disable squad ๐. You think that takes months lmaoooo
@Schwarzi66_R6@Keerurgo Planned content delivery can be shifted big dog. If they only had 2 planned for this year and 2 planned for next, they would move them all to this year.
A new op does not take as long as you think it does.
@Keerurgo@Schwarzi66_R6 You are not a dev, new content takes time like maps and operators. The majority of changes were not that, they were balance and ranked mode.
These are systems that are tweaked with numbers and pre-existing assets like skopos punch and grip on F2.
@Keerurgo@Schwarzi66_R6 Weird that they backtracked on ranked 2.0 which they doubled down on for years, or 1v1 playlist, or 4 ops every year, or dual front, or solo queue ranked or hostage, or buffs > nerfs.
Must be a coincidence that the year following savesiege all these things were implemented.