Today we publish a report, written by seasoned games journalist @spadgy_OTA, on the impact of holography on #VR#gaming. It features insights from leaders in the field of VR game dev: @tommy_palm, @Dr__Dave, @jesseschell, and @russhar.
https://t.co/nO0RBcVEjj
At SPIE Photonics West earlier this year our Head of Research, Alfred Newman, was invited to speak.
If you missed the event you can watch his talk on 'the common myths associated with computer-generated holography' below.
https://t.co/R5irB0qye3
#spie2024
Today we are sharing photos of retina resolution holograms for the first time. 🔥🦋🐈⬛
Achieving this level of image quality is a major step forward for the technology.
Read more: https://t.co/QRU1ZWVe7Q
As part of their coverage of the recently-announced #CambridgeTrailblazers, @WiredUK has published an article about the #Cambridge cluster featuring insight from ourselves and the other Trailblazers.
https://t.co/KkyINhUN1T
Next week, VividQ's Stefan Innerhofer will be in China speaking at the '2023 World Conference on VR Industry'.
He'll talk about holography's important role in next generation VR headsets and how the tech vastly improves end-user experience.
https://t.co/66byL2vvlo
On Mental Health Day 2023, we stand for awareness and champion mental health resilience. As American philosopher Brene Brown said, "Vulnerability sounds like truth and feels like courage. Truth and courage may not be comfortable, but they're never weakness." #MentalHealth2023
Another day, another accolade... we are really chuffed to have been recognised by WIRED as a Trailblazer.
Read more: https://t.co/IpwQT7getI
#wiredtrailblazer
🎉 We are delighted to announce that we won an award at this evening's CogX Awards at the @CogX_Festival in London.
🏆 We were the winner in the 'Best Innovation: VR/AR' category.
Read more: https://t.co/GdxRutRFNU
#cogxawards23