Join us in an hour as we discuss:
👾 Earning as a Creator and Player
👾 V2 of the S.A.I.G.E. Platform with Game Tokens
👾 The $SAIGE token
👾 Airdrops and Rewards
👾 and so much more....
We pushed a S.A.I.G.E. mobile update.
S.A.I.G.E. now generates games with both desktop and mobile controls.
You can create games on mobile and they’ll run on mobile and desktop.
This applies to all games created from Nov. 29 onward.
Some earlier games are compatible with both.
Half a million game plays.
Just over a month since alpha went live.
Built by our creators.
Played by our community.
And next week the creator + player economy turns on.
S.A.I.G.E. has completed KYC with @AssureDefi.
As we get closer to launching creator and player economies, trust and security matter more than ever.
This step adds another layer of confidence for our community as we scale.
https://t.co/SzkwzxLbrr
We pushed a S.A.I.G.E. platform update.
Creators can now modify and update their published games.
Enhance visuals, add new content, alter gameplay, fix balance issues, improve difficulty and more.
Go to:
Create → Select Your Published Game → Make Updates → Update Game
We pushed a S.A.I.G.E. game creation update.
Game modifications just got 20x faster.
With the new Game Modify module, you can instantly adjust player speed, enemy behavior, object size, spawn rates, scoring, difficulty, power-ups, and more. Everything that shapes your game.
S.A.I.G.E. finds all your game parameters automatically and lets you edit them in seconds.
We updated the AI prompt assistant.
After you write your prompt, S.A.I.G.E. now reviews and rewrites it, improving logic and flow.
It also suggests enhancements you can add to level up your game even more.
Live now @saigeworld
Less than 2 weeks since @saigeworld went live and the stats are 🔥
→ 490+ unique players
→ 40+ games
→ 40,000+ plays
$SAIGE drops this November with a massive airdrop. Are you playing or creating games?
Lock TF in! 🙂↔️
We pushed a S.A.I.G.E. player update.
AI-generated games were designed for desktop first but we’ve optimized the player and a lot of them now run fine on mobile.
We’re also working on an engine update that lets AI generate mobile + desktop controls automatically for new games.
Added a new stats page too: live player, game, and play counts.