A different kind of update but we are so happy to announce that the trailer we worked on for @SkyStrikersVR, in collaboration with Chamber 8, has been released!
Well Told is expanding our services studio, from in-game capture to full in-engine cinematics and story development support for games, trailers and beyond.
More info to come on that, let us know if you have any questions? But for now please go check out SkyStrikers!
Link to trailer: https://t.co/I1JKTrMdZb
The Foglands is 70% off (biggest sale ever) til May 6! Grab a copy and get to flinging your guns at enemies on PSVR2! Drop us a reply if you have any questions about our game? Happy running 🤠
https://t.co/Xb3esOAZiB
@CaptainFireFeet You are too kind! On behalf of the team, thank you so much for playing the game and sharing your interest in the soundtrack all these years later. These are the kinds of things that made us want to be devs in the first place 🥹
@benz145 This is a great point: Designing for a “new” platform, while making the same game for the flat medium was part of the larger issues with the game. With hindsight, we have a few theories and insights re: the dev and release of Foglands. Happy to share if there is interest :)
Happy Halloween everyone🎃!
This must be our day, because it also marks 8 years since we released our first original game, Escape Bloody Mary, and our animation director Jen is STILL is too scared of her own Bloody Mary character animation to play the game😏
@AmigaGuruBlog Thanks for your question! We actually did a few patch updates in the months post launch, based on player feedback. Unfortunately we were not able to get to all the issues that were surfaced by players, though we would still love to gather feedback for potential updates in future!
@3Dealer@comicbookguy220 Thanks so much for purchasing the game day 1. We got a lot of feedback from the PSVR community and tried to implement as much as possible into the patch updates.
It has been a few months since our last update but we still welcome any questions or feedback from players 🙂
@3Dealer@comicbookguy220 In terms of the platinum trophy, it was definitely a regrettable decision in hindsight, but we found that getting the final trophy in the game was so difficult (to my knowledge, only one player has ever gotten the last trophy) that we decided not to include a platinum trophy 😔
@3Dealer@comicbookguy220 Thanks for your questions!
There have been 5 updates since launch that we sent out as PSVR2 updates so those details are only available online on the Meta Quest page but you can find some of the details here:
https://t.co/oA8lh4rR82
https://t.co/1if3IOiaKO
https://t.co/OgKDADq1St
@AndrewEhrenrei1@GamesWithTea@TheVrChica Its definitely a weird one, a player did a good and fair assessment of the game on reddit: https://t.co/EoeHheBwS2
Please feel free to reach out if you have any questions about the game, how to progress the narrative or want to report bugs!
@AndrewEhrenrei1@TheVrChica Hi! Thanks for being open to giving the game another try :) If you end up jumping back in to The Foglands, please let us know if you have any questions about the game!
@CedrickTheGray Hi! Thanks for checking in! We don’t have updates about this yet unfortunately but we really appreciate your interest in The Foglands OST 🥹
Happy #GDC2025! We will be popping around SF for the next few days so feel free to reach out if you’d like to meet up! And take a peek at @GIGathering guide to all things GDC 😃
For those attending #GDC2025 (especially first timers)...
We put together a pretty comprehensive guide for the week including tips and tricks for getting around, where parties and networking happens, staying safe, food, drink, etc.
Please share! - https://t.co/fsdE2saMN3