The Demo for The Doorframe releases on June 1st, 2026. It is a survival horror game where you must escape a twisted reality. It was delayed a few weeks ago to add more content, and the new build was approved.
https://t.co/3d9Hkca1nB
#screenshotsaturday#indiedev#indiegame
@Parcadia2003@the_bestkeeper@ItzPerka Yeah it's not worth it having a conversation with you since you can't even think of the potential problems. Nuance doesn't exist online anymore I guess. The other guy at least understood my point even though we disagreed.
@Parcadia2003@the_bestkeeper@ItzPerka I think you might be insane saying that not gonna lie. We clearly disagree, but yes IW bosses don't come close to BO6/BO7 bosses excluding Meph. What are you smoking?
@Parcadia2003@the_bestkeeper@ItzPerka Director's Cut is also really good... too good even. It removes the progression of a map, so while it is fun chaos, it is not my favourite.
@Parcadia2003@the_bestkeeper@ItzPerka I heavily disagree with what you said. Launch Veytharion (aka cursed now) comes extremely close IMO, not to mention Richtofen from Reckoning. BO6/BO7 have the best boss roster out of any zombies and it doesn't come close. IW just has Meph, the others are easy and super boring.
@the_bestkeeper@ItzPerka I don’t see a good argument from you on how it hasn’t. It is very replayable, and fun too. If you’re not into EEs, then it’s easy to understand why you disagree. IW only has 2 good maps, so Meph is elevated. If you look at the Super EE on its own or as a package, BO7’s clears.
@the_bestkeeper@ItzPerka Being Tanks doesn’t make them good, what? They don’t play well at all. Difference of opinion I guess. The quest does add so much, especially cause you can repeat them for rewards in the maps. Also, the only lack of rewards is for standard. Cursed Mayhem > DC.
@the_bestkeeper@ItzPerka It is when the only real new thing was the boss. You are intentionally ignoring the actual Super EE quest for BO7. Also, cryptids being back was a big negative, and I say that was an Extinction lover. They weren’t executed well, and don’t work that much in Zombies.
@ItzPerka DMZ potentially underperforming might be the only reason they consider doing this. If it can’t sustain players, they’ll need something that can (and they already have it!). It’s criminal that Terminus isn’t in BO7, so hopefully that can be addressed.
@the_bestkeeper@ItzPerka Yeah but the base map BFB, didn’t really have a good actual boss. Meph just makes up for how disappointing that map was as a whole. So yes, they did surpass them by making it an actual Super Easter egg + boss rush, instead of just redoing EEs and getting the real boss of the map.
@TheKorborium Same. He had also set the bar for boss fights for the following years: how they play + the spectacle of them. BO6/BO7 have the best boss roster out of all them IMO, which makes me a little concerned as I’m not sure they’ll be able to reach this level again without dmg mitigation.
@FPSpsychoYT You probably won’t, but don’t do the same mistake I did where I tried to exfil with the green alien instead of trading for the actual toy. I blame being tired, but I had to run Astra back again and it’s pain doing it back to back.
Setting up SteamWorkshop / Modding support for my new game is so frustrating in UE, especially since it’s content-only. I’m like 90% finished with it and made a working modkit, and can mount the assets, but it keeps using the data from the main game due to various reasons.
@tdawgsmitty It’s is, but now you gotta also try Zelda. The Ocarina of Time remake in November is a good starting point. Your mind will be blown since the original still holds up today as a 10/10.
@nova_935 True, but as someone who enjoys both, I do think there is a happy middle ground they can find. Maybe they make a new foundation and then patch and choose mechanics from both to add on top.
(I suggest Pick 115. Similar in nature to WWII).