Genuine question about content creation strategy:
I like too many things. Movies, Games, Tabletop, and Gunpla. I would love to make content surrounding these, but my question is: Do I make channels that tackle each niche individually, or I just demo them all in one channel? lmk
@waffobean Funny trick: Before livestreams were a thing, Video Game Walkthroughs w/ Commentary (Or Let's Plays nowadays) is all about talking to yourself in a way to an audience without live interaction. Emulating that kind of mindset while streaming can help.
@Sniper_Kinsi The original content for GW2 is free to play. So you can jump in without a full commitment. Happy to participate for the journey. Just need a schedule to line things up. :)
@ArcWillow09 There's isn't anything wrong with making references. If anything, knowing that it's a reference makes me want to research the original source.
And this is the pot calling the kettle black. If this isn't inspired or referencing Spider-Man swinging, then idk what this is.
@shockadelicaust@alexutopia It's not a full proof defense. It potentially meets one criteria, but fails to meet other points to meet the requirements for it. It needs more thorough discussion, but these tactics don't look good.
Reputable artists take styles from others and make it their own. That's how it's always been, but it's isolated and encouraged.
On the other hand, programmers (not the artists, and I'll even throw a bone to users of GenAI for art) had scraped many references in such a sketchy fashion to train this tool. Learning is not a crime, but ripping artwork and other media from all over the place without consent from the artist to me is a crime. And that it sells you back the results from all this in tokens feels wrong.
I've seen Fair Use being thrown as an argument, but it's not a bulletproof defense since there are so many nuances to this that leave so many holes into it.
There is also a scary precedence of how it's being used too. Say what you will about granting accessibility to those who don't have skill to make art, (which personally I think everyone should still learn art to make good art. Refusing to learn the fundamentals is not an excuse to just use GenAI, at least learn something) the fact that this tool is able to facilitate things like deepfakes and impersonations and have it be available that publicly can be a very scary thing.
And then there is ownership. Sure, you own your IPs, your concepts and ideas, but with how GenAI works, that sense of your output belonging to you gets further lost. You don't own what it generates from the information I've gathered. Prompts sure, you can copyright instructions, but if you can't own the results, why bother making it there in the first place?
My questions may be more nuanced from a public sense since almost everyone keeps mentioning "Environment damage, RAM price increase, terrible practices to get data centers." I don't care about these since in some respects, almost EVERYTHING we do damages the environment one way or another. I'm focused on ownership, sketchy methods used to make this tech, and its extreme misuses that need a LOT of regulation.
Ideal? Probably not. But it's been in the hands of a dev team that despite how it originated (literally designed from the ground up to be the carriers of this franchise) continues to drop the ball hard in making Halo thrive.
I'm open to give Activision a shot at this point.
Activisionโs President statement on the next Halo:
โFor Halo, our goal is clear: make the greatest Halo game ever, worthy of its universe and legacy, while staying true to what made players love it in the first place. It is a bold ambition, one that this franchise deserves. We have already begun assembling a purpose-built team, unique in capability and talent, ready and excited to deliver this next chapter with the community.โ
@J_Stobrimore@Sir_Genk1 I appreciate the clarification. In this case, I have criticisms for how the mainstream diffusion models got their training data.
Can't make a judgement call on that one since I'm a casual at Overwatch, but it sounds like the Tank may not be familiar with how your character works if they throw out accusations like that. Though keep in mind, always take any in-game criticism with a pinch of salt. You can only acknowledge yourself if you made a mistake or not, or if someone saw a replay of you to judge. Middle of a match while in-game is too difficult to call out things like that.