It was inevitable, wasn't it๐
Of course the Telegraph would run with something like this๐
So let's remove some of the rose-tinted spectacles and also look at some of that data comparing 1976 with modern heat waves
Because the 1976 nostalgia porn is wearing a bit thin at this stage
๐งต1/23
Tonight Question Time features an imagined AI panel made up of historical figures who shaped the modern world
Watch the #bbcqt AI special now on @BBCiPlayer and @BBCNews to see what our REAL panel have to say on AI, including how it can blur the lines between reality and fakery
I just released a 1 hour long GPU profiling and optimization video using a Far Far West, an Unreal Engine 5 indie game that just entered Early Access!
We run this on an RTX 3060 to get meaningful numbers for the โlower endโ PC specs.
2 years ago MeshBlend was born! ๐๐ฅณ
Not on purpose, but a random message on a random Discord server.
I was hanging on the Visual Tech Art discord server. Ben Hale was there, and something about his "introduce yourself" post piqued my interest.
Amazed how many talented people I've met on online the last couple of years! ๐คฉ
Joined Visual Tech Art to make a tri-planar terrain material for fun. Stayed for the community!
I have re-written my article on adding cycle stats and counters to your C++ game code for both Unreal Insights and the โoldโ Stats System.
Focusing on the most practical and commonly used macros to decorate your code and gather valuable insights in your gameโs performance!
At @londongamesfest this week.
Ducky and me will be at networking events today+tomorrow. @fpg_vr will be showing Augmental Puzzles as part of the Official Selection at New Game Plus. #godot game built for #xr we are a rare bird ;)
Reflecting on the recent #AusGP weekend, & on the underwhelming effect that lift-&-coast & super-clipping had on the thrill factor of Russellโs pole lap, Iโve cheered myself up by watching a proper #F1 pole lap: Hamilton, Singapore, 2018. Enjoy!๐