I rarely talk about Roblox's updates on Twitter but this is easily one of the worst updates in Roblox's history. To make a game played by a younger audience you have to make a game appeal to an older audience, which probably goes against your initial game design.
Roblox is removing cross-game gamepass sales and forcing a $5/month requirement just to donate, with a 1,000 Robux monthly limit. This will kill PLS DONATE.
PLS DONATE is built around cross-game gamepass sales, a system that’s free for players and has no limits. Removing it doesn’t just change things, it kills the game completely.
I wasn’t made aware of this change before it was announced. No warning, no chance to give my input or feedback before they announce this change.
I’ve been developing on this platform since I was 12 and have always loved making games on Roblox, so seeing something this impactful happen overnight without real consideration is genuinely upsetting. This means a lot to me and I’m really sad about this.
The solution Roblox gave us is the Transfer API, which really isn’t a solution and still affects us heavily. It’s locked behind a $5/month subscription, capped at 1,000 Robux per month, and under-18 users require parental approval for EVERY SINGLE transaction. That completely changes the experience.
If transferring Robux is going to be paid, gamepasses need to coexist. Removing them ruins everything and doesn’t stop bad actors from just purchasing through the site anyway. It doesn’t make sense.
I really don’t want to build hatred toward this platform. I love Roblox and still believe in it, and if it truly cares about its developers, I’m sure there are better solutions that keep users safe without killing our game.
@Roblox@DavidBaszucki
Here’s a first person + dragger system I coded a while back.
Coding them was really fun! I tried to make it as easy as possible to add custom interactions. The system also has a smart physics ownership system for dragged objects!
#RobloxDev#Roblox#RobloxStudio
My channel was demonetized for “reused content”, but everything I create is 100% original (I record, script, and edit all my videos myself).
I truly believe this was a mistake and wasn't properly reviewed.
Could I please get a manual review by a human? 🙏
@TeamYouTube
@M7Tank@Vlking_Dev But it can be difficult, there are many developers on Roblox who started out as teenagers and come from less developed countries.
I wouldn’t have been able to start on my own.
@KreekCraft Despite the security concerns, I don’t think this update is that great. My self from 10 years ago probably wouldn’t have had the conditions I have today to follow this rule.
Roblox changed my life. If this rule had already existed before, that might not have happened.
@Roblox_RTC_BR Apesar das questões de segurança, eu não acho essa atualização tão legal. Meu eu de 10 anos atrás provavelmente não teria as condições que tem hoje para seguir essa regra.
Roblox mudou minha vida. Se essa regra já existisse antes, isso poderia não ter acontecido.
@Noticias_BloxBr É muito dificil o David Bascuzki perder cargo CEO porque ele ainda tem 65% do poder de votação e nenhum outro grupo passa dos 5%. Ele soube preservar bem isso.
Essa é uma decisão péssima para a plataforma!
É literalmente como se o instagram ou youtube cobrasse uma taxa SÓ porque um criador fez uma publicidade com uma marca.
Prejudica os criadores e desincentiva parcerias.
A partir de 2027, o Roblox cobrará uma TAXA de todos os patrocínios/parcerias feitos entre jogos e marcas. 💰
Hoje, os desenvolvedores ficam com todo o dinheiro, mas agora o Roblox quer uma % disso.
Terrible move from Roblox.
This is the equivalent of YouTube taking a cut of creators' sponsorship money.
This is so insanely anti-creator and anti-developer it makes me question the future of the platform. This is just greed plain and simple.